Februa ruary ry 2 2019 Game mepl plan S Summary
The Purpose …To determine what land use, placemaking and mobility enhancements are needed Downtown, map out their respective locations and identify the critical steps to maintain and accelerate recent momentum.
The Vision Assembly (noun + verb) A group of people gathered together in one place for a common purpose. The action of gathering together as a group for a common purpose. The action of fitting together component parts. A unit consisting of components that have been fitted together.
Cluster destinations within a few blocks Proximity enables great downtown environments Encourage multi-modal transportation More transportation choice enables more access Focus on walkable experiences first (not parking) Great downtowns are great pedestrian places. Layer together living, working and playing Vibrancy comes from variety of experiences Embrace the river as a source of economy and amenity Leverage ongoing investments to amplify river adjacent destinations What can Flint learn from Flint ?
WHO IS DOWNTOWN FOR?
Opportunity sites
Community-based scenarios
Assigning typologies to create scenarios 3 2 1
Downtown game pieces - general Residential Parking Office Entertainment and leisure Retail Pedestrian Enhancements Open Space Civic
Downtown game pieces - detailed
Session #1 6/19/18 1pm-3pm Live + work + play throughout downtown. Build off of second street investments. Retail / commercial engaging the river. Build off of ongoing riverfront investments
Session #2 6/19/18 3:30pm-5:30pm Bridge the highway to remove barrier and create amenities Residential infill at edge of downtown
Session #3 6/20/18 8am-9:30am Redevelop courthouse frontage on Saginaw St. New neighborhood and park at old Farmer’s market
Session #4 6/20/18 10am-11:30am Encourage connections through Campus Recreation and tournament facilities at U of M Flint Campus
Session #5 6/20/18 1pm-2:30pm Consolidate public facilities Infill residential in Carriage town
Session #6 6/20/18 3pm-4:30pm Feature Downtown entertainment Live near the river
Session #7 6/20/18 6pm-8pm Connect to adjacent neighborhoods Mixed-use transformation of County courthouse and parking
Additional stakeholder priorities
Additional stakeholder priorities
Additional stakeholder priorities
Conceptual framework
Embrace the river
Create an entertainment district
Encourage downtown living
Existing conditions
Land use plan for opportunity sites
Phasing new development
Big ideas Engage riverfront with new Redevelop courthouse Redevelop the Old Framer’s Market YMCA and Event / residential and commercial complex site for residential and waterfront park entertainment venues
Big ideas Waterfront West First U of M Flint Rec. facility Flat Lot East Second Playground Promenade + tournament Park Plaza
Achieve 2000 units of Downtown residential
Infill throughout Carriage Town Replace
West First Promenade
East Second Plaza
East 2 nd Street Streetscape
Saginaw Street
Beach and Harrison Streets
Current parking occupancy
Off-street parking
Off-street parking
Gateways to Downtown
“Flint-specific” design
“Flint-specific” design
Building momentum The Gameplan sets the agenda for future collaboration. Some recommendations have already been implemented. Private sector investors can use it to see how their projects fit together and reinforce each other. DDA will bring the City and County together to discuss projects in the public realm and plan for implementation. The fundamentals of the Gameplan will guide development. The specifics can adapt to market conditions. Documents will be available on the DDA website by the end of the month.
Februa ruary ry 2 2019 Game mepl plan S Summary
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