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Embedded Systems - Embodied Agents, Robot Programming in Java for the NXT Mindstorms OLE CAPRANI Associate professor, Aarhus University LEGOLab, Aarhus University legolab.cs.au.dk LEGO Mindstorms Control Systems Fred Martin, Chapter 5


  1. Embedded Systems - Embodied Agents, Robot Programming in Java for the NXT Mindstorms OLE CAPRANI Associate professor, Aarhus University �

  2. LEGOLab, Aarhus University legolab.cs.au.dk

  3. LEGO Mindstorms

  4. Control Systems

  5. Fred Martin, Chapter 5 HandyBug bend sensor wall two wheels driven by two independent motors floor

  6. bend sensor value: high value - close to wall low value - away from wall left right forward

  7. Alishan train track

  8. digital quantity, analog quantity, e.g. light % e.g. light stimuli sensor interface control program response control program interface actuator digital quantity, analog quantity, e.g. power % e.g. pulse train

  9. Behavior of a robot depends on 1. Environment 2. Physical robot 3. Control program digital quantity, analog quantity, e.g. light % e.g. light stimuli sensor interface control program response control program interface actuator digital quantity, analog quantity, e.g. power % e.g. pulse train

  10. Industrial robot Robot baby seal Paro Sequential strategy Reactive strategy

  11. PlaySound S AvoidFront S RandomDrive Motors LCD

  12. Ghost control program StayOnWhite black/white sensors Avoid touch sensor

  13. End course projects

  14. Seymour Papert, Turtle, 1969

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