Daedalus Baby Cowboy Games
Overview The player begins in a large hangar bay of an abandoned ship, their intention is to search for loot. As they venture into the ship they realise that they’re not alone and must listen to the creature that lurks there if they wish to escape alive. To proceed, the player must solve puzzles and challenges in order to access the next level and make their way through the ship.
Style Overview Realistic style - detail added with textures Abandoned - dark, dirty, remnants of life Low lighting - on key objects and walls to guide
UI Original concept
Block Out Video Links Level 2 https://www.youtube.com/watch?v=HJDgHqHCdNg Level 3 https://www.youtube.com/watch?v=b4SW5AluCJ0&feature=youtu.be Level 4 https://www.youtube.com/watch?v=2Pnz5C8zhC8&t=96s
Block Out - Level 1
Block Out - Level 2
Block Out - Level 3
Block Out - Level 4
What’s Changed We’ve each made various changes to our original designs as we created our block outs based on what didn’t work or what could be done better. These were related to our own individual levels more than the project overall as a lot of our original ideas and goals have remained the same, especially in terms of style and gameplay.
What’s Next - Connecting levels - Creating 3d assets - Implementing 3d assets based off of blockout and maps - Implementing and finalising UI in all levels - Record, edit and implement sounds - Continue to improve mechanics
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