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Culture Captain: It's spooled. Real cold, real cold. Co-pilot: God, - PowerPoint PPT Presentation

Creating a Generative Culture Captain: It's spooled. Real cold, real cold. Co-pilot: God, look at that thing. That don't seem right, does it? Uh, that's not right. Captain: Yes it is, there's eighty. Co-pilot: Naw, I don't think that's right.


  1. Creating a Generative Culture

  2. Captain: It's spooled. Real cold, real cold. Co-pilot: God, look at that thing. That don't seem right, does it? Uh, that's not right. Captain: Yes it is, there's eighty. Co-pilot: Naw, I don't think that's right. Ah, maybe it is. Captain: Hundred and twenty. Co-pilot: I don't know Captain: Vee-one. Easy, vee-two.

  3. Captain: Forward, forward, easy. We only want five hundred. Captain: Come on forward....forward, just barely climb. Captain: Stalling, we're falling! Co-pilot: Larry, we're going down, Larry.... Captain: I know it. [SOUND OF IMPACT]

  4. Culture caused the crash

  5. About me. • I’m Head of Product Engineering at Redgate • I’m passionate about creating software with freedom to act, clear purpose and space to learn.

  6. What is culture?

  7. Perks are not culture

  8. https://www.atrixnet.com/bs-generator.htm

  9. culture is “the way we do things around here.”

  10. Does culture really matter?

  11. Job Satisfaction Software Organizational Delivery Culture Performance Organizational Performance

  12. What makes a high performing team? • “ Psychological safety is being able to show and employ one's self without fear of negative consequences of self- image, status or career”

  13. Alignment Sense of ownership What characterizes Proactive flow of information a generative culture? Psychological Safety Organizational learning

  14. How do you change culture?

  15. By Rain, Belinda, Photographer (NARA record: 8464467) - U.S. National Archives and Records Administration, Public Domain, https://commons.wikimedia.org/w/index.php?curid=16912769

  16. Shook’s Version ”It’s easier to act your way to a new way of thinking New Model Old Model than to think your Change Change way to a new way behaviour thinking of acting.” What to change to change We Do thinking behaviour John Shook. Values and Attitudes Culture

  17. Shaping Culture at Redgate

  18. Problem: New Team + New Project

  19. Solution: Occupy hand signals

  20. • Simple things can make a big difference What did • Didn’t automatically fix all the problems we learn? • Observe your teams. What’s the speaker ratio? How can you improve equality?

  21. Problem: Celebrating learning from failure

  22. That time we replaced all our products with Spotify by mistake….

  23. What really happened?

  24. • A story captured as an artefact has power What did • What incidents in your organizations we learn? history are important? Are you making the most of them?

  25. Problem: Recruitment & Interview Rotas

  26. A choice…

  27. Solution

  28. • Creating an environment where people can solve their own problems is key What did we learn? • What areas can you give up “control” to get more people involved in solving their own problems?

  29. Problem: Silos

  30. Solution?: Let people choose where they want to work.

  31. Team Chartering

  32. Team Expo

  33. Build Team Structure • 83% of people had their 1 st choice preference accepted • 97% of 1 st / 2 nd preferences satisfied • 34% of people moved teams

  34. What did we learn? • This is helping to form stronger connections across teams. • More details at http://bit.ly/rg- reteaming • How can you experiment with re- teaming?

  35. Problem: How do increase focus on L&D?

  36. Solution? Introduce 10% time.

  37. Solution? Introduce Open Spaces

  38. • Open Space works for some people! What did • Open Space doesn’t work for everyone we learn? • What would it take for you to try an open space where you work?

  39. Solution? Guilds

  40. Iteration 1…. • Initial buzz. • Guilds created. • Guilds died. • Largely talking shops

  41. Guild Iteration 2 (in-progress) Communities of Practice

  42. What did we learn? • Communities of Practice require • Sponsorship • Alignment • Support • When they work; they drive change. • What community would be most important for you?

  43. Solution. Run our own conference?

  44. 10% Time Redgate External Library Conferences Level Up Learn on the Open Spaces Conference Loo Training Ingeniously Courses Simple Blog Ingeniously Lightning Communities Simple Talks of Practice Podcast

  45. • There is no one-sized fits all solution What did • Change is scary we learn? • You must find experiments • You will fail, just keep trying.

  46. • Culture matters. • You need a generative culture to give Conclusions your organization the best chance of success • You can shape culture by taking action.

  47. Questions? Find out more about things we try at http://www.ingeniouslysimple.com/

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