continuous gesture control of audio and visual media
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Continuous gesture control of audio and visual media Nicolas Rasamimanana, Bruno Zamborlin, Frdric Bevilacqua, Norbert Schnell, Fabrice Gudy IRCAM, CNRS - STMS, Real Time Musical Interactions Team 1 Place Igor Stravinsky, 75004 Paris,


  1. Continuous gesture control of audio and visual media Nicolas Rasamimanana, Bruno Zamborlin, Frédéric Bevilacqua, Norbert Schnell, Fabrice Guédy IRCAM, CNRS - STMS, Real Time Musical Interactions Team 1 Place Igor Stravinsky, 75004 Paris, France Frederic.Bevilacqua@ircam.fr

  2. Motivations - Context • Expressive gestural control of digital media � Embodiment in music � Musical Expression (NIME) • Applications in music and performing arts � Artistic and pedagogical applications � New interfaces (cell phone, Wii, etc) • from « triggering » to « following » � push the button � lead the electronic music IRCAM - Real Time Musical Interactions

  3. Goals • Hyp: Gesture « meaning » is in temporal evolutions • Real-time gesture analysis : � gesture following : time progression of the performed gesture � recognition/characterization: similarity of the performed gesture to prerecorded gestures • Requirements � simple learning procedure, with a single example � adaptation to the user idiosyncrasies � continuous analysis from the beginning of the gestures IRCAM - Real Time Musical Interactions

  4. • Demo max IRCAM - Real Time Musical Interactions

  5. Time Profile Modeling: HMM Markov Models probability density function sensor value time transition probabilities Markov Chains IRCAM - Real Time Musical Interactions

  6. Gesture ? • Any datastream of continuous parameters • typically 0.1 to 1000 Hz • from motion capture systems: � image descriptors � accelerometers, gyroscope, magnetometers • from sound descriptors � pitch, loudness � mfccs, ... • multimodal data IRCAM - Real Time Musical Interactions

  7. Music Pedagogy Applications • Continuous control of audio IRCAM - Real Time Musical Interactions

  8. Music Pedagogy Applications IRCAM - Real Time Musical Interactions

  9. Artistic Applications augmented string quartet (StreicherKreis - Florence Baschet) IRCAM - Real Time Musical Interactions

  10. Artistic Applications • Dance performance - Continuous control of video IRCAM - Real Time Musical Interactions

  11. Implementation gf: C++ libs Max/MSP iPad mobile device + FTMCo and Mubu Library : real time control of multimodal data and sound synthesis. IRCAM - Real Time Musical Interactions

  12. Conclusions • Reliable system for realtime � continuous time warping (time progression) � time profile characterization based on comparison with examples, recognition possible • Successfully implemented in artistic and pedagogical applications in performing arts • Current work: � anticipation, prediction � adaptive system • Demos at Barcamp IRCAM - Real Time Musical Interactions

  13. Acknowledgements • We acknowledge partial support of the following projects: • ANR project Interlude (France). • EU-ICT Project SAME (Sound And Mu- sic for Everyone Everyday Everywhere Every way, http://www.sameproject.eu/) • i-Maestro project (IST -026883, www.i-maestro.org), • ANR project EarToy (France). • Thanks to � Atelier les Feuillantines : Fabrice Guédy, Barnabé, Sandro, Berenice � Remy Muller, Alice Daquet, Riccardo Borghesi, Diemo Schwarz, Fivos Maniatakos, Tommaso Bianco, Donald Glowinski IRCAM - Real Time Musical Interactions

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