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Conception and Development of a Pipe & Filter Framework for C++ Johannes Ohlemacher November 23, 2016 Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 1 / 38 Outline 1. Motivation


  1. Conception and Development of a Pipe & Filter Framework for C++ Johannes Ohlemacher November 23, 2016 Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 1 / 38

  2. Outline 1. Motivation 2. Goals 3. Foundations 4. Design and Evaluation of a SPSC Queue 5. Design and Evaluation of TeeTime for C++ 6. Conclusions and Future Work Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 2 / 38

  3. Motivation Motivation ◮ TeeTime ◮ high performance, low overhead Pipe-and-Filter (P&F) Framework ◮ flexibel and extensible ◮ architecture designed to be implementable in other languages Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 3 / 38

  4. Motivation Motivation ◮ TeeTime ◮ high performance, low overhead Pipe-and-Filter (P&F) Framework ◮ flexibel and extensible ◮ architecture designed to be implementable in other languages ◮ Why C++? ◮ How does the language influence the performance of TeeTime? ◮ Compare TeeTime with an established C++ solution (FastFlow) Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 3 / 38

  5. Goals Goals ◮ G1: Basic Pipe & Filter Setup ◮ G2: Ready-To-Use Stages ◮ G3: Support for Multiple Platforms ◮ G4: Comparison with FastFlow ◮ G5: Comparison with Java-based TeeTime Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 4 / 38

  6. The Pipe-and-Filter Architectural Style Foundations ◮ The Pipe-and-Filter Architectural Style (Christian Wulf, 2016) ◮ The Pipe-and-Filter Framework TeeTime (Wulf, Ehmke, and Hasselbring, 2014) ◮ The C++11 Programming Language (Meyers, 2014; Stroustrup, 2013) ◮ The FastFlow Programming Framework (M. Aldinucci et al., 2010) Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 5 / 38

  7. The C++11 Programming Language Foundations ◮ Native code ◮ Manual Memory Management ◮ Value Semantics ◮ Move Semantics Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 6 / 38

  8. The FastFlow Programming Framework Foundations ◮ Parallel Programming Framework ◮ Ready-to-use skeletons: Pipe and Taskfarm ◮ All Stages are active ◮ No value semantics Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 7 / 38

  9. The FastFlow Programming Framework Foundations Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 8 / 38

  10. The FastFlow Programming Framework Foundations Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 9 / 38

  11. Overview of existing SPSC queue implementations Design and Evaluation of a SPSC Queue ◮ Lamport: (Lamport, 1983) ◮ FastForward: (Marco Aldinucci, Danelutto, et al., 2012; Giacomoni, Moseley, and Vachharajani, 2008) 1 ❤tt♣s✿✴✴❣✐t❤✉❜✳❝♦♠✴❢❛❝❡❜♦♦❦✴❢♦❧❧② 2 ❤tt♣✿✴✴✇✇✇✳❜♦♦st✳♦r❣ Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 10 / 38

  12. Overview of existing SPSC queue implementations Design and Evaluation of a SPSC Queue ◮ Lamport: (Lamport, 1983) ◮ FastForward: (Marco Aldinucci, Danelutto, et al., 2012; Giacomoni, Moseley, and Vachharajani, 2008) value move Queue type type safe semantics semantics folly 1 Lamport yes yes yes boost 2 Lamport yes yes no FastFlow FastForward no no no 1 ❤tt♣s✿✴✴❣✐t❤✉❜✳❝♦♠✴❢❛❝❡❜♦♦❦✴❢♦❧❧② 2 ❤tt♣✿✴✴✇✇✇✳❜♦♦st✳♦r❣ Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 10 / 38

  13. Pointer-based FastForward Queue Design and Evaluation of a SPSC Queue Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 11 / 38

  14. Value-based FastForward Queue Design and Evaluation of a SPSC Queue Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 12 / 38

  15. Evaluation of SPSC queues Design and Evaluation of a SPSC Queue ◮ Test Environment 1. 2x Intel Xeon E5-2650, 2.8GHz, 8 cores, 128GB, Debian, gcc 4.9.2 2. 1x Intel i7 6700K, 4.2GHz, 4 cores, 16GB, Ubuntu, gcc 5.2.1 3. 1x Intel i7 6700K, 4.2GHz, 4 cores, 16GB, Windows 10, MSVC 2015 ◮ Test Scenarios ◮ Scenario 1: pointers ◮ Scenario 2: std::vector<int> ◮ Scenario 3: 4x4 double matrix Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 13 / 38

  16. Evaluation of SPSC queues Design and Evaluation of a SPSC Queue Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 14 / 38

  17. Overview Design and Evaluation of TeeTime for C++ <<abstract>> OutputPort<T> AbstractOutputPort * +send(value: T) source <<abstract>> AbstractStage <<abstract>> Pipe<T> +debugName +execute() * <<abstract>> InputPort<T> target +createRunnable() AbstractInputPort #addOutputPort(): OutputPort<T> +receive(): T #addInputPort(): InputPort<T> Configuration #declareStageActive(stage, cpuAffinity) #declareStageNonActive(stage) SynchedPipe<T, TQueue> UnsynchedQueue<T> #connectPorts(outputport, inputport, capacity) #createStage<T>(args...): Stage #createStageFromFunctionPtr(FunctionPtr): Stage #createStageFromLambda(lambda): Stage +executeBlocking() Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 15 / 38

  18. Configuration Design and Evaluation of TeeTime for C++ Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 16 / 38

  19. Functions and Lambdas Design and Evaluation of TeeTime for C++ Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 17 / 38

  20. Evaluation of TeeTime for C++ Design and Evaluation of TeeTime for C++ ◮ Test Environment 1. 2x Intel Xeon E5-2650, 2.8GHz, 8 cores, 128GB, Debian, gcc 4.9.2 ◮ Test Scenarios ◮ Scenario 1: CPU intensive ◮ Scenario 2: IO intensive ◮ Scenario 3: CPU and IO intensive ◮ Test Configurations ◮ C1: TeeTime (no affinity) ◮ C2: TeeTime (prefer same CPU) ◮ C3: TeeTime (avoid same core) ◮ C4: FastFlow (multi alloc) ◮ C5: FastFlow (single alloc) ◮ C6: TeeTime (Java) Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 18 / 38

  21. CPU intensive Scenario Design and Evaluation of TeeTime for C++ Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 19 / 38

  22. IO intensive Scenario Design and Evaluation of TeeTime for C++ Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 20 / 38

  23. CPU and IO intensive Scenario Design and Evaluation of TeeTime for C++ Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 21 / 38

  24. CPU and IO intensive Scenario Design and Evaluation of TeeTime for C++ Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 22 / 38

  25. Overview Design and Evaluation of TeeTime for C++ MD5 Benchmark, 20 µ s 22 Ideal C1: TeeTime (no affinity) 20 C2: TeeTime (prefer same CPU) C3: TeeTime (avoid same core) 18 C4: FastFlow (multi alloc) C5: FastFlow (single alloc) C6: TeeTime (Java) 16 14 Speedup 12 10 8 6 4 2 0 0 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 Number of worker threads Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 23 / 38

  26. Overview Design and Evaluation of TeeTime for C++ MD5 Benchmark, 500ns 22 Ideal C1: TeeTime (no affinity) 20 C2: TeeTime (prefer same CPU) C3: TeeTime (avoid same core) 18 C4: FastFlow (multi alloc) C5: FastFlow (single alloc) C6: TeeTime (Java) 16 14 Speedup 12 10 8 6 4 2 0 0 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 Number of worker threads Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 24 / 38

  27. Overview Design and Evaluation of TeeTime for C++ IO Benchmark, 20000 * 1MB 22 Ideal C1: TeeTime (no affinity) 20 C2: TeeTime (prefer same CPU) C3: TeeTime (avoid same core) 18 C4: FastFlow (multi alloc) C5: FastFlow (single alloc) C6: TeeTime (Java) 16 14 Speedup 12 10 8 6 4 2 0 0 2 4 6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 Number of worker threads Johannes Ohlemacher Conception and Development of a Pipe & Filter Framework for C++ November 23, 2016 25 / 38

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