Capabilities, Metadata and Adaptation Architectures T-110.456 Next - - PowerPoint PPT Presentation

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Capabilities, Metadata and Adaptation Architectures T-110.456 Next - - PowerPoint PPT Presentation

Capabilities, Metadata and Adaptation Architectures T-110.456 Next Generation Cellular Networks Immo Heino Content Adaptation and delivery context Methods for describing capabilities and preferences Adaptation architectures


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SLIDE 1

Capabilities, Metadata and Adaptation Architectures

T-110.456 Next Generation Cellular Networks Immo Heino

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SLIDE 2

Content

  • Adaptation and delivery context
  • Methods for describing capabilities and preferences
  • Adaptation architectures
  • Summary
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SLIDE 3

Adaptation and delivery context

  • Goals of content negotiation/adaptation – best efforts to

provide:

  • Device independence
  • Personalization
  • Elements needed for content negotiation /adaptation:
  • A way to describe attributes of the data source
  • A way to describe capabilities & preferences of data requester
  • Naming & registration schemes for labeling the attribute sets
  • Frameworks (protocols & algorithms) to exchange and process

attributes

  • Delivery context:
  • A attribute set that characterizes the capabilities of the access

mechanism, the preferences of the user and other aspects of the context into which the content is to be delivered

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SLIDE 4

General adaptation model

Web

Adaptation

S e l e c t i

  • n

T r a n s f

  • r

m a t i

  • n

G e n e r a t i

  • n

Delivery Context URI Delivery Unit

Application Content Adaptation Rules

DU PU PU PU AU AU AU DU DU DU

  • Picture source: W3C DIWG
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SLIDE 5

Some characteristics of delivery context

  • User interaction methods
  • Presentation and capturing modalities
  • User agent capabilities
  • Scripting, MIME types capabilities
  • Connections
  • Networks, protocols, bandwidth, latency
  • Location and localization
  • Geographic location, proximity, languages, time
  • Use environment
  • Noise, light
  • Level of discourse
  • Verbosity, content detail
  • Trust
  • Privacy and security
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SLIDE 6

Approaches to describe delivery context

  • WWW Consortium (W3C)
  • HTTP headers & negotiation
  • CSS Media Queries
  • CC/PP
  • DPF
  • SMIL
  • Open Mobile Alliance (OMA)
  • Wap UAProf
  • IETF
  • Conneg Media Feature Sets
  • SIP
  • ISO/IEC
  • MPEG21
  • Open source
  • WURFL
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SLIDE 7

HTTP headers & negotiation

  • Accept headers:
  • Accept : text/html (MIME types)
  • Accept-Charset: iso-8859-5 (charset accepted)
  • Accept-Encoding: gzip (preferred reply encoding)
  • Accept-Language: en, fr=0.5 (preferred by user)
  • User agent string:
  • User-Agent: Nokia6630/1.0 (2.3.129) SymbianOS/8.0

Series60/2.6 Profile/MIDP-2.0 Configuration/CLDC-1.1

  • Server driven negotiation vs. HTTP 1.1 agent driven

negotiation

  • Server determines which alternate to send to a user agent as a

result of examining the user agent’s request header fields

  • Server gives a list of available presentations, User Agent is

responsible for selecting most appropriate content

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SLIDE 8

HTTP headers & negotiation (cont.)

  • Pros:
  • Already used in practice
  • Cons:
  • User agent string format not standardized
  • User agent strings are not officially available or maintained ( a

list of mobile UA agents strings: http://www.zytrax.com/tech/web/mobile_ids.html)

  • Limited capability to describe user preferences (no support for

dynamic attributes/properties)

  • Agent driven negotiation delay (multiple request-response

round trips)

  • Numerous proprietary HTTP headers are already used for

content negotiation

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SLIDE 9

CSS2/CSS3 Media Queries

  • HTML4 + CSS2 supports media-dependent style sheets

tailored for different media types

  • <link rel="stylesheet" type="text/css" media="screen"

href="sans-serif.css"> <link rel="stylesheet" type="text/css" media="print" href="serif.css">

  • @media screen { * { font-family: sans-serif } }
  • CSS3 Media Queries = media type + media feature

expressions to limit the scope of the style sheets

  • E.g. declares what kind of media types a style sheet is suitable

for

  • <link rel="stylesheet" media="screen and (color)"

href="http://www.example.com/color" />

  • Several media queries can be combined

∗ Comma = Logical Or, and = logical AND, only, not

  • Associated style sheets applied (by User Agent) when

matching is true, otherwise ignored

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SLIDE 10

CSS2/CSS3 Media Queries

  • Pros
  • Compatibility with current XML syntaxes
  • Style sheets already supported (?)
  • Proposed Media Features (CSS3) extends the control of

content presentation (related to IETF Conneg’s work)

∗ Width,height,color,resolution,scan, grid etc..

  • Cons
  • Coarse CSS2 media types (“aural”, “braille”, “handheld”,

“print”,”projection”, “screen”, “tty”, “tv”)

  • CSS3 not supported yet with current browsers (limited support

with Opera 7, Mozilla 1.7, “IE Exploder” ?)

  • Support for user preferences / non static attributes?
  • Work in progress since 2002
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SLIDE 11

CC/PP

  • W3C's Composite Capability/Preference Profiles is a framework:
  • for defining delivery contexts ( vocabularies e.g. attribute sets) by using the

Resource Description Framework (RDF) [CCPPStruct]

  • allows devices to pass a description of these characteristics to Web servers

for use in content selection/adaptation (CCPPex)

  • CC/PPStruct standardize the structure of profile information
  • In practice CC/PP vocabulary is a structured set (components) of (unique)

attribute names and valid attribute data types (RDF /XML Schema)

  • Each vocabularies are uniquely identified by a URI
  • Additional specification of meaning of attributes and attribute values is needed
  • CC/PPEx standardize the exchange protocol
  • Exchange of CC/PP refence profiles (as a URI) or profile diffs (inline XML )
  • HTTP extension framework (RFC2274) use was recommended but not

actually used (nor functionally equivalent W-HTTP)

  • WSP used instead
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SLIDE 12

WAP UAProf

  • The Open Mobile Alliance’s (formerly known as the WAP

Forum) CC/PP based vocabulary (CC/PP application) for describing static characteristics of mobile phones:

  • Hardware Platform: e.g., screen size, type of IO methods etc.
  • Software Platform: operating system, supported markup

languages, supported media codecs etc.

  • Network characteristics: bearer information
  • Browser User Agent
  • WAP characteristics: WML browsers WAP capability
  • Push characteristics
  • Virtually all CC/PP capable devices use UAProf
  • UAProf defines how to include profile information in WSP or

HTTP requets

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SLIDE 13

Dynamic Properties Framework (DPF)

  • Device configuration, user preferences and environmental conditions can vary

dynamically

  • W3C Multimodal Interaction Framework (abstract framework)
  • Interaction manager —the logical component that coordinates data and manages

execution flow from various input and output modality component interface objects

  • System & Environment - component enables the interaction manager to find out about

and respond to changes in device capabilities, user preferences and environmental conditions

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SLIDE 14

Dynamic Properties Framework (cont.)

  • Dynamic Properties Framework provides:
  • the dynamic access (an DOM based interface) to a

hierarchy (a tree) of properties representing the current device capabilities, device configuration, user preferences and environmental conditions (related to MIF system & environment)

  • a mechanism to both query and update persistent

(static) and transient (dynamic) properties

  • Properties raise events to notify changes to property

values

  • Complementary to CC/PP
  • Work has just started in 4Q/2004
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SLIDE 15

IETF Conneg – MFS,BCP

  • Media Feature Tags (MFS), RFC 2506, 2533
  • allows complex descriptions of capabilities and preferences by

allowing individual predicates to be combined using Boolean expressions in MIME-type definitions

  • An algorithm and a basic implementation of feature set matching is

also presented

  • Media Feature Tag Registration Procedure (BCP), RFC 2506
  • Handling of tag namespaces

∗ IETF General Tree, Global tree (g.org-X.xxx) ∗ URI tree enables the sharing of media feature tags without registration (u.org.xxx)

  • Example :

∗ Mime-Version: 1.0 ∗ Content-Type: multipart/mixed; boundary="break" ∗ Content-features: (& (pix-x<=800) (pix-y<=600) ∗ (| (& (type=”text/html”) (charset=iso-8859-1) ∗ (color=limited) ) ∗ (& (type=”text/plain”) (charset=US-ASCII) ) ∗ (& (type=”image/gif”) (color=mapped) ) ∗ (& (type=”image/jpeg”) (color=full) ) ) )

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SLIDE 16

IETF Conneg – MSF,BCP (cont.)

  • Pros:
  • Based on solid principles (predicate calculus)
  • Extendable
  • Protocol independent
  • Non-verbose (vs. XML-style tagging)
  • Cons:
  • Sender oriented approach (provides content media

information that augments basic MIME content type information)

  • Not actually used in practice (?)
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SLIDE 17

MPEG21, SMIL, SIP etc..

  • MPEG-21 Multimedia Framework Digital Item Adaptation (DIA):
  • Descriptions of the environment (terminal, networks, user)
  • focus on video, audio and image (requantization, wavelet and spatial size

reduction etc..)

  • SMIL (Synchronous Multimedia Integration Language) content control module

for runtime content choices and optimized content delivery

  • priorities for different media objects
  • Predefined Test Attributes & additional test-attributes (system-bitrate,

system-screen-size, system-screen-depth)

  • media objects to be preloaded (as bandwidth allows) to improve presentation

quality.

  • SIP (Session Initiation Protocol) provides a mechanism for user agents to

negotiate the media types they can accept in message bodies

  • a user agent can announce the MIME media types it supports to another user

agent.

  • SDPng (Session Description Protocol) for content negotiation (proposed IETF

RFC in 2001)- related to work of IETF Multiparty Multimedia Session Control

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SLIDE 18

Wireless Universal Resource File (WURFL)

  • Standard like UAProf is endorsed by many in theory, but not enough

in practice, which makes it hard to rely on:

  • infrastructure to set up UAProf profiles ?
  • There is no guarantee that the info in UAProf are accurate
  • the WURFL file contains information regarding wireless devices'

configurations, capabilities and features

  • Open-source project and intended for developers working with the

WAP environment.

  • Hundreds of possible properties to describe static properties (over

300)

  • contains over 1,500 devices
  • XML based (human readable, machine interpretable)
  • Current size 2.5 MB
  • The WURFL framework includes tools, utilities, and libraries to parse

and query the XML data

  • http://wurfl.sourceforge.net
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SLIDE 19

Adaptation architecture models

  • Architecture alternatives
  • at the destination (client side)
  • at the intermediary (proxy)
  • at the source (server side)
  • Dynamic vs. static adaptation
  • Adaptation based on predefined profiles (static

versioning of the content)

  • Adaptation on demand (“on the fly”)
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SLIDE 20

Client side adaptation

  • Picture source: W3C DIWG
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SLIDE 21

Client side adaptation (cont.)

  • Benefits
  • Has full information on own capabilities, user preferences and

usage context

  • Always has up-to-date information
  • Can use information that could not be revealed to server (due

to privacy issues)

  • Is not limited to what has been standardized
  • Drawbacks
  • Requires terminal processing resources (CPU, battery life)
  • If dummy origin server, needless traffic (especially in mobile

networks !)

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SLIDE 22

Intermediate (proxy) adaptation

  • Picture source : W3C DIWG
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SLIDE 23

Intermediate (proxy) adaptation

  • Benefits:
  • Moves computation from the client site to the proxy
  • Complex transformations possible (image & video transcoding

etc..)

  • Dedicated services possible (versatility)
  • Reduces the volume of data transferred to the client
  • Drawbacks:
  • Possible bottleneck
  • No control for origin data (legal issues ?) nor terminal behavior
  • Infrastructure maintenance (profile databases)
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SLIDE 24

Server side adaptation

  • Picture source: W3C DIWG
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SLIDE 25

Server side adaptation (cont.)

  • Benefits:
  • Full control to the content (content modularization)
  • Pre calculated content representations possible

(static adaptation) as well as dynamic adaptation

  • Drawbacks:
  • Infrastructure maintenance (profile databases)
  • Storing content locally usually “locks it down” to a

specific adapted form (static adaptation)

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SLIDE 26

Summary

  • Adaptation/content negotiation is a very complex issue
  • Moving target: terminal devices and the network infrastructure
  • Variation of media types
  • Changing (dynamic) properties of delivery context
  • No single capability/metadata standard will be adequate or

dominant

  • Due to diversity of standardization bodies ?
  • Several overlapping work with metadata in progress or ended
  • Standards will be only partially supported, manufacturer

specific extensions etc..?

  • Suitable adaptation architecture depends on application,

media content and required level of adaptation

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SLIDE 27

References

  • Device Independence
  • http://www.w3.org/2001/di/
  • SMIL Content control
  • http://www.w3.org/TR/1999/WD-smil-boston-19991115/content.html
  • Media Queries
  • http://www.w3.org/TR/css3-mediaqueries/
  • IETF Conneg
  • http://www.imc.org/ietf-medfree/index.html
  • MPEG21 DIA
  • http://www-vs.informatik.uni-

ulm.de/proj/qos/drafts/m10996_SDPng0406131704.pdf

  • CC/PP
  • http://www.w3.org/Mobile/CCPP/
  • DPF
  • http://www.w3.org/TR/DPF/