B U R I A L B Y : P A R T H A N D S A L L Y
THESIS | DIGF 4901 - 001 RESEARCH QUESTION QUESTION How can game dynamics and game feel amplify players’ emotional connection to the game experience?
THESIS | DIGF 4901 - 001 RESEARCH R E S E A R C H T O P I C : M O T I V A T I O N OF QUESTS AND BRAIN THE MOTIVATIONAL PULL THE BENEFITS OF PLAYING CHEMICALS: HOW THE BEST OF VIDEO GAMES: A VIDEO GAMES VIDEO GAMES ARE DESIGNED SELF-DETERMINATION TO MAKE US FEEL THEORY APPROACH
THESIS | DIGF 4901 - 001 RESEARCH R E S E A R C H T O P I C : D Y N A M I C S PSYCHOLOGICAL EFFECTS OF GAME FEEL: THE GAME FEEL: A GAME DESIGNER’S GAMES ON INDIVIDUALS AND SECRET INGREDIENT GUIDE TO VIRTUAL SENSATION SOCIETY
THESIS | DIGF 4901 - 001 RESEARCH R E S E A R C H T O P I C : E M O T I O N A L S P A C E S EMBODYING EMOTION SENSING SPACE: INTRODUCING EMOTIONAL GEOGRAPHIES
THESIS | DIGF 4901 - 001 SETBACK S E T B A C K S Problems we ran into when we worked on this project. SALLY PARTH • Time Management • Time Management • Mechanics Development • Mechanics Development • Scoping assets and concept art • Coding • More Literature Review • Concept Art
THESIS | DIGF 4901 - 001 SCHEDULE CHANGES 3 D A S S E T S A N D L I T E R A T U R E R E V I E W C O D E P R O T O T Y P E E X P E R I M E N T S P R O T O T Y P E L E V E L C O M P I L E R E S E A R C H T H E S I S Q U E S T I O N L I T E R A T U R E R E V I E W A N D A R T F I N D I N G S M E C H A N I C S P O L I S H T E C H D E M O C O M P I L E R E S E A R C H W R I T E C H A P T E R 5 A N D A N D L E V E L D E S I G N A N D A R T A S S E T S S T A R T T H E S I S D O C U M E N T P R O T O T Y P E L E V E L P R O T O T Y P E L E V E L A N D P R O T O T Y P E L E V E L A N D L I T E R A T U R E R E V I E W U S E R T E S T I N G A R T A R T W R I T E C H A P T E R 1 F I N A L M E C H A N I C S C O M P I L E R E S E A R C H A N D P R O T O T Y P E P R E S E N T A T I O N A N D L E V E L D E S I G N D O C U M E N T S S E P O C T N O V D E C J A N F E B M A R A P R M A Y W R I T E C H A P T E R W R I T E C H A P T E R 3 & L I T E R A T U R E R E V I E W L I T E R A T U R E R E V I E W 1 & 2 P O L I S H C H A P T E R 1 P R O T O T Y P E L E V E L P R E S E N T A T I O N A N D F I X D O C U M E N T S & M E C H A N I C S A N D A N D P O L I S H D E M O B I B L I O G R A P H Y W R I T E C H A P T E R 4 L E V E L D E S I G N P R O T O T Y P E L E V E L P R O T O T Y P E L E V E L P R O T O T Y P E L E V E L T E C H D E M O A N D U S E R T E S T A N D A R T A N D A R T P R O T O T Y P E L E V E L W R I T E C H A P T E R L I T E R A T U R E L I T E R A T U R E P R O T O T Y P E L E V E L A N D A R T 2 A N D 3 R E V I E W R E V I E W 3 D A S S E T S A N D U S E R T E S T I N G C O D E P R O T O T Y P E E X P E R I M E N T S L I T E R A T U R E R E V I E W A N D P R O R O T Y P E
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