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Applications of Manifolds and Research Challenges Luiz Velho IMPA Outline Concepts Illumination Appearance Simulation Faces Manifold Learning Wrap-up Manifolds & Parametrization Two Points of View -


  1. Applications of Manifolds and Research Challenges Luiz Velho IMPA

  2. Outline • Concepts • Illumination • Appearance • Simulation • Faces • Manifold Learning • Wrap-up

  3. Manifolds & Parametrization • Two Points of View - Functions on surfaces - Functions defining surfaces M

  4. Desirable Properties • Minimal Distortion - Angle - Area • Smoothness - Differentiability - Continuity

  5. Graphical Objects • Shape U O = (U, f) - Topology ( domain ) Abstract Manifold • - Geometry ( function ) Embedding • Texture • Attributes f Color - Functions ( co-domain )

  6. G.O. Manifold Setting • Canonical Surfaces - Fixed Shape (defined apriori ) - Variable Functions (complex) ex: Sphere • • Arbitrary Surfaces - Complex Shape - Computation on Surfaces (attributes) - Building / Transforming (shape) ex: Triangle Meshes •

  7. Applications • Illumination - Canonical Manifold + Functions • Appearance and Simulation - Pseudo-Manifold + Attributes • Faces - Manifold + Geometric Deformation • Surface Reconstruction - Pseudo-Manifold / Topology Estimation

  8. The Sphere • Construction [Grimm 2002]

  9. Illumination • Functions on the Sphere - Light Fields / BRDFs • Applications - Capture / Synthesis

  10. Illumination Maps • Environment Maps - Area Sampling • Light Maps - Stratification

  11. Material Properties • Spatially Varying BRDFs Σ x x Σ Σ … x

  12. Spherical Panoramas • Panoramic Cameras - Processing • Multi-Camera Assembly - Stitching / Blending Cam 5 Cam 3 Cam 2 Cam 4 Cam 1 Cam 0 Cam 0 Cam 1 Cam 2 Cam 3 Cam 4 Cam 5

  13. Omnidirectional Images • Processing Large Spherical Imagery - Example: Sharpening Obs: Metric Aware Operators

  14. Polygonal Surfaces • Building from Images • Projective Map

  15. Surface Properties • Texture Atlas - Albedo - Normal Field - etc...

  16. Painting • Editing Ops - Color - Normals

  17. Solving Equations on Manifolds • Global Structure - Surface Points - Local Neighborhoods

  18. Simulation • Metric Aware Operators

  19. Fluids • Vector Fields on Surfaces

  20. Biological Processes • Reaction Diffusion • Examples:

  21. Texture Synthesis • Stationary / Quasi Stationary

  22. Faces • Geometry + Appearance [ G. Borshukov et al SIGGRAPH 2003 ]

  23. Facial Expressions • Deformations

  24. Manifold Learning • Estimate from Data Samples - Topology - Geometry

  25. Surfaces • Point Sets

  26. N-Dimensional Case • ex: Facial Expressions

  27. Multiresolution • Manifold T -Spline (Gu, et al)

  28. Adaptation • Hierarchical Surface Reconstruction

  29. Challenges • Representation - Simple / Emcompassing • Operators - Efficient / Accurate • Multi-Resolution - Hierarchical Atlas / Dynamic Setting • API - Intuitive / General

  30. Questions ?

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