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AI in Multiplayer Games Alex Zook @zookae AI in Multiplayer Games - PowerPoint PPT Presentation

AI in Multiplayer Games Alex Zook @zookae AI in Multiplayer Games AI so Playing Online Doesnt Suck Alex Zook @zookae A Hammer What does AI do? Play against people (1 v 1) What have we learned about games by doing this? What


  1. AI in Multiplayer Games Alex Zook @zookae

  2. AI in Multiplayer Games AI so Playing Online Doesn’t Suck Alex Zook @zookae

  3. A Hammer

  4. What does AI do? Play against people (1 v 1) ● What have we learned about games by doing this? What new/better game experiences are possible? For whom?

  5. What does AI do? Play against people (1 v 1) ● Make stuff for people (1 person) ● What have we learned about games by doing http://store.steampowered.com/app/239350/ this? What new/better game experiences are possible? For whom? http://www.rogueprocess.run/ https://www.g2a.com/diablo-ii-lord-of-destruction-pc-mac-cd-key-global.htm l

  6. Why do people play? http://www.nickyee.com/daedalus/archives/001298.php?page=4 http://www.gamasutra.com/blogs/AreliusAreliusarson/20130619/19 4574/Designing_ComputerGames_Preemptively_for_Emotions_an d_Player_Types.php?print=1 http://quanticfoundry.com/

  7. What’s a (competitive) multiplayer game about? Mastering a space of “content” ● fighters, maps, weapons, cards ○ E.g., CS: Go, LoL, Street Fighter, Hearthstone ○ “The Meta” ● Team coordination ● Climbing the ladder ● Mentoring, coaching, learning ● Chatting and communication ●

  8. What’s the problem? ● How support the full range of (cooperative | competitive) behavior? ○ arranging matches, tournaments, seasons, leagues Where’s the AI for managing ● ○ sparring, training, practicing, multi-party interactions? spectating team vs team ○ ○ mentoring, coaching ○ player vs player vs player vs … match/team/strategy analysis ○ MMO / stable social world ○ ○ board game negotiations How address long-term, ongoing social ● How does AI interface with player ● relationships? communities? Evolution of chess strategies (cyborg ○ long-term rival/buddy chess?!) ○ “The Meta” (League of Legends, ○ guilds / teams ○ Hearthstone, …) forums ○

  9. What’s a (competitive) multiplayer game about? Mastering a space of “content” Replay analyzers ● ● fighters, maps, weapons, cards Long-term, cross-game bot buddies ○ ● E.g., CS: Go, LoL, Street Fighter, Hearthstone ○ ○ (read: not just hacking for profit) “The Meta” ● Friend & team matchmaking ● Team coordination ● Tournament arrangers ● Climbing the ladder ● Team captains ● Mentoring, coaching, learning ● ● Ranking algorithms Chatting and communication ● Personalized coaches ● Chat moderators ● Community managers ●

  10. AI for Multiplayer Games Thanks! Example Topics Replay analyzers ● ● Long-term, cross-game bot Alex Zook buddies @zookae ○ (read: not just hacking for profit) ● Friend & team matchmaking Tournament arrangers ● ● Team captains Ranking algorithms ● ● Personalized coaches Chat moderators ● ● Community managers http://quanticfoundry.com/

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