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Wrap-up: Intended and Unintended Consequences CS 278 | Stanford University | Michael Bernstein 1936 We often fail to foresee the consequences of our social computing designs. 2 One explanation: it cant be foreseen. 3 Another explanation:


  1. Wrap-up: Intended and Unintended Consequences CS 278 | Stanford University | Michael Bernstein

  2. 1936 We often fail to foresee the consequences of our social computing designs. 2

  3. One explanation: it can’t be foreseen. 3

  4. Another explanation: 
 we can design

  5. What I hope you take away That every social system is designed, either explicitly or by default. That designs can have substantial — but not complete — influence over the behaviors in that system. That, as socio-technical systems, those designs require a combination of computation and of structured human behavior to succeed. That we have many tools in our toolbox to help us create enlightening, fun, or meaningful spaces. 5

  6. Creating bustling spaces rather than Wisdom of the crowd 
 ghost towns 
 Crowdsourcing and peer production 
 Designing norms and culture 
 Antisocial computing: mobs and trolls 
 Bootstrapping and prototyping 
 Moderation 
 Growth and breadth 
 Collective governance 
 Designing for strong and weak ties 
 Misinformation 
 Group collaboration 
 AIs in social environments 6

  7. How can we design the social systems 
 that we inhabit? Thanks!

  8. Social Computing 
 CS 278 | Stanford University | Michael Bernstein Creative Commons images thanks to Kamau Akabueze, Eric Parker, Chris Goldberg, Dick Vos, Wikimedia, MaxPixel.net, Mescon, and Andrew Taylor. Slide content shareable under a Creative Commons Attribution- NonCommercial 4.0 International License. 8

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