What key criteria could a URA achieve? 1. 1. Place C Chor oreogr ography - Great: streets, plazas, visual links 2. 2. Ped edest estrian S Sca cale - Width/height ratio of streets & buildings 3. 3. Gen ener erative ve C Cod ode - Enable ‘many hands to shape community.’ Nor orthwest S Sustai ainab able Trad adition ons • Mary and John Czarnecki • Michael Mehaffy • Laurence Qamar • Duncan McRoberts • Mathew Roman
Place Choreography • A sequence of visually linked civic spaces: streets, plazas, and parks • Civic buildings associated with significant civic places • Terminated and deflected views pointed at key architectural features
Place Choreography • A sequence of visually linked civic spaces: streets, plazas, and parks • Civic buildings associated with significant civic places • Terminated and deflected views pointed at key architectural features
Place Choreography • A sequence of visually linked civic spaces: streets, plazas, and parks • Civic buildings associated with significant civic places • Terminated and deflected views pointed at key architectural features
Human Scale • Outdoor Rooms: Width/Height ratio of streets and plazas • Fine grain lots and facades create vitality (economic and cultural)
Generative Code • Distill the DNA, or the patterns of the best of the NW Neighborhood • Enable many many individual players to contribute by forming smaller grain of parcels • Establish height by Transition Zones (not just FAR with bonuses)
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