the mermaid s tears creating the world s first live
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THE MERMAIDS TEARS: CREATING THE WORLDS FIRST LIVE INTERACTIVE OBJECT-BASED RADIO DRAMA DR. CHRIS BAUME SENIOR RESEARCH ENGINEER M U N I C H , 15 TH M A Y 2018 2 INTRODUCTION ADVANTAGES OF OBJECT-BASED AUDIO Immersive Personalised


  1. THE MERMAID’S TEARS: CREATING THE WORLD’S FIRST LIVE INTERACTIVE OBJECT-BASED RADIO DRAMA DR. CHRIS BAUME SENIOR RESEARCH ENGINEER M U N I C H , 15 TH M A Y 2018

  2. 2 INTRODUCTION ADVANTAGES OF OBJECT-BASED AUDIO Immersive Personalised Interactive Accessible

  3. 3 INTRODUCTION CHALLENGES OF OBJECT-BASED AUDIO Production Broadcast infrastructure • Metadata generation • Distribution Metadata interchange • Emission and coding • Rendering Tools • Consistency •

  4. 4 THE MERMAID’S TEARS

  5. 5 THE MERMAID’S TEARS FEATURES

  6. 6 THE MERMAID’S TEARS DEMO Launch demo

  7. 7 THE MERMAID’S TEARS EVALUATION RESULTS n=115 Having a choice of story-lines felt… 46% 5 49% Richer 20% 4 18% Incomplete 14% ⭐ 3 10% 2 How many times did you listen? 10% 1 59% Once 38% Twice Which feature did you enjoy the most? 2% More 38% Switching characters Should we do more stuff like this? 32% Immersive sound 88% Yes 10% Illustrations 6% No

  8. 8 PRODUCING THE MERMAID’S TEARS

  9. 9 PRODUCING THE MERMAID’S TEARS WRITING

  10. 10 PRODUCING THE MERMAID’S TEARS PLANNING

  11. 11 PRODUCING THE MERMAID’S TEARS LIVE PERFORMANCE

  12. 12 BEHIND THE SCENES

  13. 13 BEHIND THE SCENES TECHNICAL SOLUTIONS Production Broadcast infrastructure → IP Studio, AES67 and NMOS • Metadata generation → Audio control interface • Distribution Metadata interchange → Audio Definition Model (ADM) • Emission and coding → MPEG-DASH with AAC • Rendering Tools → BBC Audio Toolkit • Consistency → EBU ADM Renderer •

  14. 14 BEHIND THE SCENES IP STUDIO, AES67 AND NMOS

  15. 15 BEHIND THE SCENES AUDIO CONTROL INTERFACE

  16. 16 BEHIND THE SCENES AUDIO CONTROL INTERFACE DEMO Launch demo

  17. 17 BEHIND THE SCENES BBC AUDIO TOOLKIT (BBCAT)

  18. 18 SUMMARY • OBA opens up new audience experiences • We demonstrated a live end-to-end object-based broadcast chain • Listeners responded well to our interactive radio drama • There are emerging tools and standards for OBA • We built custom tools for production and presentation • We published how we did this – you can do it too!

  19. 19 THANKS FOR LISTENING! chris.baume@bbc.co.uk http://mermaidstears.ch.bbc.co.uk/

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