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Energy Behaviour Change driven by plug-and-play-and-forget ICT and Business Models focusing on complementary currency for Energy Efficiency for the Wider Population Project Presentation About BENEFFICE Project Grant Agreement No. 768774 Budget:


  1. Energy Behaviour Change driven by plug-and-play-and-forget ICT and Business Models focusing on complementary currency for Energy Efficiency for the Wider Population Project Presentation

  2. About BENEFFICE Project Grant Agreement No. 768774 Budget: 2.7 M Euro Grant: 2 M Euro Start: 1 Nov 2017 (M1) End: 31 Oct 2020 (M36) 7 Partners, 6 Countries This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 768774.

  3. BENEFFICE Consortium 1. European Dynamics, BE • Coordination • Hardware Gateway 1 • Software portable 7. 450, FR ED application and backend • Business Models 7 • Software portable 2. National Technical application and CCO2 backend NTUA University of Athens, EL • End User • Software portable 2 • Market Catalyst application and backend 6. Euro-funding 6 3. VERBUND Solutions, AT Advisory Group, ES EURF VER • End User • Ethical issues Consultant • Market Catalyst • Dissemination 3 • Business Models KAF VAA 5 4. VAASAETT LTD, FI 5. KAYKAS, EL 4 • Social Analytics • End User • Energy Behaviour Models • Market Catalyst

  4. BENEFFICE VISION Barriers that restrict long-term adoption of reduced energy consumption: • Free riding : those who benefit from consumption of goods do not take full cost and consume excessively • Rebound effect : “Buy a more fuel efficient car, drive more ” • Fear of added costs and loss of competitiveness  BENNEFFICE to address those barriers and incentivize voluntary actions to change energy behavior and reduce wasted energy through a rewards approach based on an alternative monetary currency

  5. BENEFFICE Ecosystem

  6. BENEFFICE Components Monetary-based incentives Ethics and for long term engagement Personalised Recommendations Energy Disaggregation Green Energy Scheduling Hardware Device Software backend Multifactorial Behaviour Models

  7. BENEFFICE Technological Framework

  8. Use cases Selected to cover different consumer conditions geographic and demographic and show alternative partnerships : • 3 different climatic areas • Public and private • Humid oceanic in France • Urban and Rural • Mediterranean climate in Greece • New / old buildings • Humid continental in Austria • 3 ways to reaching wider consumers: Al least 35 consumers per • Traditional access to customers of Utilities (Verbund, Austria) pilot site • Accessing customers of large scale retailer (KAFKAS, Greece) • Access to worldwide customers of CO2 coin operator (Compte CO2, France)

  9. Experimentation Framework Main purpose is: • to collect real-life data • to evolve the users’ behavioural models and the system and 1 st Intra-Validation cycle (M24) • to estimate the energy efficiency and behaviour change achieved 2 nd Intra-Validation cycle (M30) Data from each pilot site 1 st update Final 3 rd Intra-Validation cycle (M36) • New Business Models Integrated • Personalised Services System 1 st Inter-Validation cycle (M30) 2 nd update Data from all pilot sites 2 nd Inter-Validation cycle (M36)

  10. The Partners

  11. Join us http://www.beneffice.eu/ @BENEFFICE_H2020 Energy Efficiency projects H2020 beneffice_h2020

  12. Thank you for your attention!

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