processes execution and state
play

Processes, Execution, and State 3A. What is a Process? 3B. - PDF document

4/3/2016 Processes, Execution, and State 3A. What is a Process? 3B. Implementing Processes Operating Systems Principles 3C. Asynchronous Exceptions and Events Processes, Execution and State 3D. User-Mode Programs and Exceptions Mark


  1. 4/3/2016 Processes, Execution, and State 3A. What is a Process? 3B. Implementing Processes Operating Systems Principles 3C. Asynchronous Exceptions and Events Processes, Execution and State 3D. User-Mode Programs and Exceptions Mark Kampe (markk@cs.ucla.edu) Processes, Execution, and State 2 What is a Process? What is “state”? • the primary dictionary definition of “state” is • an executing instance of a program – “a mode or condition of being” – how is this different from a program? – an object may have a wide range of possible states • a virtual private computer • all persistent objects have “state” – what does a virtual computer look like? – distinguishing it from other objects – how is a process different from a virtual machine? – characterizing object's current condition • a process is an object • contents of state depends on object – characterized by its properties (state) – complex operations often mean complex state – characterized by its operations – we can save/restore the aggregate/total state – we can talk of a subset (e.g. scheduling state) Processes, Execution, and State 3 Processes, Execution, and State 4 Program vs Process Address Space Address Space: Code Segments • load module (output of linkage editor) ELF header section 1 header section 2 header section 3 header target ISA type : code type : data type : sym # load sections – all external references have been resolved load adr: 0xxx load adr: 0xxx length : ### # info sections length : ### length : ### – all modules combined into a few segments initialized symbol compiled data – includes multiple segments (text, data, BSS) table code values • code must be loaded into memory – a virtual code segment must be created 0x00000000 0x0100000 0x0110000 – code must be read in from the load module shared code private data shared lib1 shared lib2 – map segment into virtual address space • code segments are read/only and sharable shared lib3 private stack – many processes can use the same code segments 0x0120000 0xFFFFFFFF Processes, Execution, and State 5 Processes, Execution, and State 6 1

  2. 4/3/2016 Address Space: Data Segments Address Space: Stack Segment • size of stack depends on program activities • data too must be initialized in address space – grows larger as calls nest more deeply – process data segment must be created – amount of local storage allocated by each procedure – initial contents must be copied from load module – after calls return, their stack frames can be recycled – BSS: segments to be initialized to all zeroes • OS manages the process's stack segment – map segment into virtual address space – stack segment created at same time as data segment • data segments – some allocate fixed sized stack at program load time – some dynamically extend stack as program needs it – are read/write, and process private • Stack segments are read/write and process private – program can grow or shrink it (with sbrk syscall) Processes, Execution, and State 7 Processes, Execution, and State 8 Address Space: Shared Libraries Other Process State • static libraries are added to load module • registers – each load module has its own copy of each library – general registers – program must be re-linked to get new version – program counter, processor status – stack pointer, frame pointer • make each library a sharable code segment • processes own OS resources – one in-memory copy, shared by all processes – keep the library separate from the load modules – open files, current working directory, locks – operating system loads library along with program • processes have OS-related state • reduced memory use, faster program loads – Process ID, User ID, Group ID, scheduling priority • easier and better library upgrades – registered signal handlers, queued events, … Processes, Execution, and State 9 Processes, Execution, and State 10 Process Operations: fork Process Operations: wait • parent and child are identical: • await termination of a child process – data and stack segments are copied – collect exit status – all the same files are open • code sample: • code sample: int rc = waitpid(pid, &status, 0); int rc = fork(); if (rc == 0) { if (rc < 0) { fprintf(stderr, “process %d exited rc=%d\n”, pid, status); fprintf(stderr, “Fork failed\n”); } } else if (rc == 0) { fprintf(stderr, “Child\n”); } else fprintf(stderr, “Fork succeeded, child pid = %d\n”, rc); Processes, Execution, and State 11 Processes, Execution, and State 12 2

  3. 4/3/2016 Process Operations: exec Variations on Process Creation • load new program, pass parameters • tabula rasa – a blank slate – address space is completely recreated – a new process with minimal resources – all open files remain open – it must set up all resources for itself – available in many polymorphisms • run – fork + exec • code sample: – create new process to run a specified command char *myargs[3]; • a cloning fork is a more expensive operation myargs[0] = “wc”; – much data and resources to be copied myargs[1] = “myfile”; – convenient for setting up pipelines myargs[2] = NULL; – allows inheritance of exclusive use devices int rc = execvp(myargs[0], myargs); Processes, Execution, and State 13 Processes, Execution, and State 14 Representing a Process Resident and non-Resident State • all (not just OS) objects have descriptors Resident Process Table Non-resident Process State – the identity of the object – the current state of the object PID: 1 STS: in mem … – references to other associated objects • Process state is in multiple places PID: 2 STS: on disk – parameters and object references in a descriptor … – app execution state is on the stack, in registers PID: 3 – each Linux process has a supervisor-mode stack STS: swapout … • to retain the state of in-progress system calls • to save the state of an interrupt preempted process in memory on disk Processes, Execution, and State 15 Processes, Execution, and State 16 (resident process descriptor) (non-resident process state) • state that could be needed at any time • information needed only when process runs – can swap out to free memory for other processes • information needed to schedule process • execution state – run-state, priority, statistics – data needed to signal or awaken process – supervisor mode stack – including: saved register values, PC, PS • identification information • pointers to resources used when running – process ID, user ID, group ID, parent ID – current working directory, open file descriptors • communication and synchronization resources • pointers to text, data and stack segments – semaphores, pending signals, mail-boxes • pointer to non-resident state – used to reconstruct the address space Processes, Execution, and State 17 Processes, Execution, and State 18 3

Recommend


More recommend