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Object recognition and computer vision 2009/2010 Lecture 11 December 15 Lecture 11, December 15 Motion and Human Motion and Human Actions Actions Ivan Laptev ivan.laptev@ens.fr Equipe projet WILLOW ENS/INRIA/CNRS UMR 8548 Equipe-projet


  1. Object recognition and computer vision 2009/2010 Lecture 11 December 15 Lecture 11, December 15 Motion and Human Motion and Human Actions Actions Ivan Laptev ivan.laptev@ens.fr Equipe projet WILLOW ENS/INRIA/CNRS UMR 8548 Equipe-projet WILLOW, ENS/INRIA/CNRS UMR 8548 Laboratoire d’Informatique, Ecole Normale Supérieure, Paris

  2. Computer vision grand challenge: Computer vision grand challenge: Vid Video understanding Video understanding Vid d d t t di di Objects: Actions: outdoors outdoors countryside indoors exit outdoors car person cars, glasses, person drinking, running, through house people, etc… door exit, car enter e te person a door enter, etc… building kidnapping car drinking car car constraints crash person person glass Scene categories: road car people Geometry: field indoors, outdoors, car car street street Street, wall, field, Street wall field street scene, t t candle car car street stair, etc… etc…

  3. Class overview Class overview Class overview Class overview Motivation Historic review Modern applications Overview of methods Overview of methods Role of image measurements, prior knowledge and data association Methods I Methods II Methods III    Silhouette methods Optical Flow Discriminative models FG/BG separation; general OF, parametric Boosted ST feature Motion history images, y g dense OF models, models, realistic action Human interfaces articulated models detection in movies    Deformable models Space-time methods Local features Active shape models, p ST-OF models, ST Detectors, descriptors, p motion priors, particle correlation, ST self- matching, Bag of filters, gesture similarity, irregular Features represen- behavior tations, recognition recognition

  4. Motivation I: Artistic Representation Motivation I: Artistic Representation Motivation I: Artistic Representation Motivation I: Artistic Representation Early studies were motivated by human representations in Arts Da Vinci: “it is indispensable for a painter, to become totally familiar with the anatomy of nerves, bones, muscles, and sinews, such that he understands for their various motions and stresses, which sinews or which muscle causes a particular motion” “I ask for the weight [pressure] of this man for every segment of motion when climbing those stairs, and for the weight he places on b and on c . Note the vertical line below the center of mass of this man.” Leonardo da Vinci (1452–1519): A man going upstairs, or up a ladder.

  5. Motivation II: Biomechanics Motivation II: Biomechanics Motivation II: Biomechanics Motivation II: Biomechanics  The emergence of biomechanics  Borelli applied to biology the analytical and geometrical methods, developed by Galileo Galilei  He was the first to understand that bones serve as levers and muscles function according to mathematical principles  His physiological studies included muscle analysis and a mathematical discussion of movements, such as running or jumping g j p g Giovanni Alfonso Borelli (1608–1679)

  6. Motivation III: Study of motion Motivation III: Study of motion Motivation III: Study of motion Motivation III: Study of motion Etienne-Jules Marey: (1830 1904) (1830–1904) made d Chronophotographic experiments influential for the emerging field of for the emerging field of c inematography Eadweard Muybridge (1830–1904) invented a machine for displaying the recorded series of images. He pioneered motion pictures and applied his technique to applied his technique to movement studies

  7. Motivation III: Study of motion Motivation III: Study of motion Motivation III: Study of motion Motivation III: Study of motion   Gunnar Johansson [1973] pioneered studies on the use of image Gunnar Johansson [1973] pioneered studies on the use of image sequences for a programmed human motion analysis  “Moving Light Displays” (LED) enable identification of familiar people g g p y ( ) p p and the gender and inspired many works in computer vision. Gunnar Johansson, Perception and Psychophysics, 1973

  8. Human actions: Historic review Human actions: Historic review Human actions: Historic review Human actions: Historic review 15 th century  15 th studies of anatomy  17 th century emergence of biomechanics 19 th century  emergence of emergence of c inematography  1973 studies of human t di f h motion perception Modern computer vision

  9. Modern applications Modern applications: Animation Modern applications Modern applications: : Animation Animation Animation Motion Synthesis from Annotations Okan Arikan, David A. Forsyth, James O'Brien, SIGGRAPH 2003

  10. Modern applications Modern applications: Animation Modern applications Modern applications: : Animation Animation Animation Motion Synthesis from Annotations Okan Arikan, David A. Forsyth, James O'Brien, SIGGRAPH 2003

  11. Modern applications: Modern applications: Video editing Modern applications: Modern applications: Video editing Video editing Video editing Space-Time Video Completion Y. Wexler, E. Shechtman and M. Irani, CVPR 2004

  12. Modern applications: Modern applications: Video editing Modern applications: Modern applications: Video editing Video editing Video editing Space-Time Video Completion Y. Wexler, E. Shechtman and M. Irani, CVPR 2004

  13. Modern applications: Modern applications: Video editing Modern applications: Modern applications: Video editing Video editing Video editing Recognizing Action at a Distance Alexei A. Efros, Alexander C. Berg, Greg Mori, Jitendra Malik, ICCV 2003

  14. Modern applications: Modern applications: Video editing Modern applications: Modern applications: Video editing Video editing Video editing Recognizing Action at a Distance Alexei A. Efros, Alexander C. Berg, Greg Mori, Jitendra Malik, ICCV 2003

  15. Applications: Human Applications: Human-Machine Interfaces Applications: Human Applications: Human-Machine Interfaces Machine Interfaces Machine Interfaces http://vismod.media.mit.edu/vismod/demos/kidsroom/kidsroom.html

  16. Applications: Unusual Activity Detection Applications: Unusual Activity Detection Applications: Unusual Activity Detection Applications: Unusual Activity Detection e.g. for surveillance e.g. for surveillance Detecting Irregularities in I Images and in Video d i Vid Boimana & Irani, ICCV 2005

  17. Applications: Applications: Search & Indexing pp pp Search & Indexing g  Video search TV & Web: e.g. Home videos: e.g. Surveillance: “My daughter climbing” suspicious behavior “Fight in a parlament ” Useful for TV production, entertainment, social studies, security, f f  Video mining  Video mining  Auto-scripting (video2text)  Auto scripting (video2text) e.g. Discover JANE I need a father who's a role model, age-smoking-gender not some horny geek-boy who's gonna spray his shorts whenever I bring a correlations now correlations now girlfriend home from school. (snorts) vs. 20 years ago What a lame-o. Somebody really should put him out of his misery.

  18. Applications: Video Annotation Applications: Video Annotation pp pp for video search, for video search, indexing, indexing, etc… etc… Learning realistic human actions from movies Laptev, Marszalek, Schmid and Rozenfeld, CVPR 2008

  19. How to recognize actions? How to recognize actions?

  20. Action understanding: Key components Action understanding: Key components Action understanding: Key components Action understanding: Key components Image measurements Image measurements Prior knowledge Prior knowledge Foreground Deformable contour segmentation g models models Image Image Association gradient 2D/3D body models Optical flow Local space- time features Motion priors Background models (Semi-) Manual Automatic Space-time templates = = SVM classifiers       training result annotation

  21. Foreground regions segmentation Foreground regions segmentation g g g g g g Image differencing: one of the simplest ways to measure motion/change - > C Better Background (BG) / Foreground (FG) separation methods are available:  Modeling of color variation at each pixel with Gaussian Mixture Models (GMMs).  Dominant motion estimation and compensation for sequences with moving camera  Motion layer separation for scenes with non-static backgrounds

  22. Foreground regions segmentation Foreground regions segmentation g g g g g g Pros: + Simple and fast + Gives acceptable results under restricted conditions Cons: Cons: - Often unreliable due to shadows, low image contrast, etc. - Requires background model => not well suited for scenes Requires background model => not well suited for scenes with dynamic BG and/or motion parallax

  23. Temporal Templates of Temporal Templates of Bobick p p p p Bobick & Davis & Davis Idea: summarize motion in video in a Motion History Image (MHI) : The Recognition of Human Movement Using Temporal Templates Aaron F. Bobick and James W. Davis, PAMI 2001

  24. Temporal Templates of Temporal Templates of Bobick p p p p Bobick & Davis & Davis  Compute MHI for each action sequence  Describe each sequence with the t translation and scale invariant l ti d l i i t vector of 7 Hu moments  Nearest Neighbor action classification with Mahalanobis l ifi ti ith M h l bi distance between training and test descriptors d .

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