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Introduction The Environment General Equilibrium Game Extensions Conclusion More Perils of Taylor Rules Work in Progress Marco Bassetto 1 Christopher Phelan 2 1 Federal Reserve Bank of Chicago and NBER 2 University of Minnesota and Federal


  1. Introduction The Environment General Equilibrium Game Extensions Conclusion More Perils of Taylor Rules Work in Progress Marco Bassetto 1 Christopher Phelan 2 1 Federal Reserve Bank of Chicago and NBER 2 University of Minnesota and Federal Reserve Bank of Minneapolis October 13, 2011

  2. Introduction The Environment General Equilibrium Game Extensions Conclusion Motivation • Sargent and Wallace ( JPE , 1975): indeterminacy under interest rate pegs

  3. Introduction The Environment General Equilibrium Game Extensions Conclusion Motivation • Sargent and Wallace ( JPE , 1975): indeterminacy under interest rate pegs • Conventional wisdom: solve with active Taylor rules

  4. Introduction The Environment General Equilibrium Game Extensions Conclusion Motivation • Sargent and Wallace ( JPE , 1975): indeterminacy under interest rate pegs • Conventional wisdom: solve with active Taylor rules • The ability of hitting the interest rate target is taken for granted More Discussion of Interest Rate Rules

  5. Introduction The Environment General Equilibrium Game Extensions Conclusion Our Main Point • An interest-rate peg sets the relative price of bonds and money • In (non-strategic) monetary models, Fisher equation ensures low interest rates = ⇒ low inflation

  6. Introduction The Environment General Equilibrium Game Extensions Conclusion Our Main Point • An interest-rate peg sets the relative price of bonds and money • In (non-strategic) monetary models, Fisher equation ensures low interest rates = ⇒ low inflation • When open-market operations are subject to bounds, the peg is subject to runs • Taking such bounds into account reveals a strategic complementarity in the game induced by an interest rate rule

  7. Introduction The Environment General Equilibrium Game Extensions Conclusion An Extreme Example • Discount rate on government paper: 5%-10%

  8. Introduction The Environment General Equilibrium Game Extensions Conclusion An Extreme Example • Discount rate on government paper: 5%-10% (German Reichsbank, 1922-23) • Average 1922-23 inflation (annual rate): 1,400,000%

  9. Introduction The Environment General Equilibrium Game Extensions Conclusion An Extreme Example • Discount rate on government paper: 5%-10% (German Reichsbank, 1922-23) • Average 1922-23 inflation (annual rate): 1,400,000% • Fraction of T-Bills held by the Reichsbank in Nov 1923: 99.1%

  10. Introduction The Environment General Equilibrium Game Extensions Conclusion A Less Extreme Example • Fed just announced that we will hold rates at 0-0.25% until mid-2013

  11. Introduction The Environment General Equilibrium Game Extensions Conclusion A Less Extreme Example • Fed just announced that we will hold rates at 0-0.25% until mid-2013 • What if inflation increases? How long is this feasible? • Can there be a run? What does it look like?

  12. Introduction The Environment General Equilibrium Game Extensions Conclusion Outline of Talk • Set up simple Cash-In-Advance economy • Analyze environment using standard general equilibrium tools: low inflation • Revisit in a game setting, including bounds (and measurability restrictions): multiple equilibria • Discuss some extensions that get closer to reality

  13. Introduction The Environment General Equilibrium Game Extensions Conclusion The Cast of Actors • A continuum of households • A government/central bank described as an automaton (rules)

  14. Introduction The Environment General Equilibrium Game Extensions Conclusion Timing 1. Households enter period t holding w t − 1 units of nominal assets (bonds and money). 2. Government pays off bonds with cash, and levies lump sum taxes T t (in terms of cash). 3. Central bank is a “bond vending machine”: sets (one-period) bond price Q t . Get one bond out per Q t dollars put in. 4. Households now have m t ≡ w t − 1 − T t − Q t b t dollars on hand. 5. Households split into workers and shoppers. 6. Worker produces y t . 7. Shopper purchases c t . 8. Shoppers face cash-in-advance constraint, c t P t ≤ m t . 9. Workers then produce g t for government (which needs G ), paid in cash or bonds.

  15. Introduction The Environment General Equilibrium Game Extensions Conclusion Preferences ∞ � u ( c t ) − ( y t + g t ) t =0 Assumptions: RRA > 1 around intended equilibrium

  16. Introduction The Environment General Equilibrium Game Extensions Conclusion General Equilibrium: Household Problem • Taking { Q t , P t , T t } ∞ t =0 , w − 1 as given, households solve ∞ � β t [ u ( c t ) − ( y t + g t )] max c t , m t , b t , y t , g t t =0 s.t. Q t b t + m t + T t ≤ w t − 1 w t = m t + P t ( y t + g t − c t ) + b t P t c t ≤ m t and no-Ponzi condition.

  17. Introduction The Environment General Equilibrium Game Extensions Conclusion General Equilibrium: Necessary Conditions from Household Optimization u ′ ( c t ) = 1 / Q t β P t +1 = P t Q t +1 (Assume Q t < 1) P t c t = m t

  18. Introduction The Environment General Equilibrium Game Extensions Conclusion General Equilibrium: Government Policy • A government policy is a sequence { Q t , T t } ∞ t =0 , as a function of the price sequence { P t } ∞ t =0 that satisfies • Nonnegative bonds in the intended equilibrium: T t ≤ B t − 1 + P t − 1 G t − 1 + M t − 1 (1 − β/ Q t ) • “Ricardian” policy (sufficient condition): there exist ¯ b and α ∈ (0 , 1) such that and | B t − 1 / P t − 1 | ≥ ¯ b = ⇒ T t ≥ α B t − 1 • Assumptions rule out commodity money (FTPL).

  19. Introduction The Environment General Equilibrium Game Extensions Conclusion Equilibrium Price Sequences • Pretty remarkable. Still lots of equilibria (since P 0 not pinned down), but all of them have the same inflation rate for every date: P t +1 β = P t Q t +1 • Same consumption and welfare too • Thus, if the government wants price stability ( P t +1 = P t for all t ), all it has to is be willing to borrow or lend at (1 − 1 β )

  20. Introduction The Environment General Equilibrium Game Extensions Conclusion Sunspots • Yes, there can be sunspots if Q t ≡ β • Necessary condition becomes E [ P t |I t ] = 1 P t +1 • Expected (inverse) inflation, welfare fixed

  21. Introduction The Environment General Equilibrium Game Extensions Conclusion Back to the Reichsbank • Was the Reichsbank just very unlucky with sunspots?

  22. Introduction The Environment General Equilibrium Game Extensions Conclusion Back to the Reichsbank • Was the Reichsbank just very unlucky with sunspots? • Need a better model of trade (especially between central bank and households)

  23. Introduction The Environment General Equilibrium Game Extensions Conclusion Environment as a Game • Households enter period with w t − 1 money and/or bonds • Gov’t pays off bonds in cash and imposes lump sum taxes (in cash) • Households unable to pay taxes are “flogged” • Households access bond vending machine subject to bounds • Bound has to depend on information up to this point ( P t is out) • Interest rate 1 / Q t also must depend on info up to here • Exact bound not so important. Assume B t ≥ 0.

  24. Introduction The Environment General Equilibrium Game Extensions Conclusion Game (continued) • Households split into a worker and a shopper, travel to separate islands • Workers and shoppers are anonymous on the island • Bonds cannot be transported to the island • In each island, a Shubik market is present.

  25. Introduction The Environment General Equilibrium Game Extensions Conclusion The Shubik Stage of the Game • Shoppers bid m t (up to their holdings); aggregate bid: M t • Workers bid y t ≥ ǫ ; aggregate: Y t • Price is determined as P t = M t / Y t • Shopper receives m t Y t / M t = m t / P t unit of goods • Worker receives y t M t / Y t = y t P t units of money

  26. Introduction The Environment General Equilibrium Game Extensions Conclusion Back to the Center Island • Government auctions P t ¯ G units of money on another Shubik market • Households bid to produce for the government

  27. Introduction The Environment General Equilibrium Game Extensions Conclusion The Intended Equilibrium • Households act as price takers, solve the same problem as before • Assuming that B t > 0 in the desired equilibrium, it remains an equilibrium

  28. Introduction The Environment General Equilibrium Game Extensions Conclusion The Reichsbank Equilibrium • Suppose you believe that all other households will not hold bonds in period t • Fed monetizes government debt • High money growth, high inflation, nobody lends at low nominal rate • Government policy becomes a (high) money growth rule, get GE equilibrium of a high money growth rule

  29. Introduction The Environment General Equilibrium Game Extensions Conclusion The Reichsbank Equilibrium in Math • HH Euler equation now says β P t +1 ≥ P t Q t +1 • Equality is necessary only if b t > 0 • New equilibrium: • B t = 0, • M t = M t − 1 + B t − 1 + P t − 1 G t − 1 − T t • M t / P t = C t • P t u ′ ( C t ) = β P t − 1

  30. Introduction The Environment General Equilibrium Game Extensions Conclusion Is this just about the Reichsbank? • So far, two equilibria: intended equilibrium and hyperinflation

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