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MODELLING & SIMULATION CENTRE OF EXCELLENCE STATE OF THE ART OF - PowerPoint PPT Presentation

www.mscoe.org www.mscoe.org MODELLING & SIMULATION CENTRE OF EXCELLENCE STATE OF THE ART OF IMMERSIVE TRAINING TECHNOLOGY LT. COL. STEFANO CAMBI EXPERIMENTATION SECTION CHIEF MSCOE.CDE05@SMD.DIFESA.IT DISCLAIMER: The views and


  1. www.mscoe.org www.mscoe.org MODELLING & SIMULATION CENTRE OF EXCELLENCE STATE OF THE ART OF IMMERSIVE TRAINING TECHNOLOGY LT. COL. STEFANO CAMBI EXPERIMENTATION SECTION CHIEF MSCOE.CDE05@SMD.DIFESA.IT DISCLAIMER: “The views and opinions expressed in this presentation are those of the M&S COE and do not necessarily reflect the official p oli cy of NATO” NATO M&S COE - Piazza Villoresi, 1 - 00143 Rome (Italy)

  2. www.mscoe.org www.mscoe.org AGENDA ▸ Introduction; ▸ Cloud-Based Simulation Training Challenges; ▸ Immersive Device; ▸ Virtual Worlds, Serious Game and the social dimension; ▸ Artificial Intelligence in Computer Generated Forces (CGF); ▸ The Immersive Training Environment; ▸ The Dismounted Soldier in Mixed Reality Environments; ▸ Conclusion.

  3. www.mscoe.org Introduction Pre-deployment training (a NATO Pillar) – Financial Constraint – M&S emerging technology Cloud based virtual immersive simulation supporting Enhanced Operational Readiness (Education+Training+Exercise)

  4. www.mscoe.org Cloud-Based Simulation Training Challenges - Availability of a new generation of affordable high fidelity immersive devices; - Mature web based virtual simulators within a M&SaaS business model, enabling at the same time home station training capabilities; - Internet, intranet and private networks availability to provide fast, secure and reliable web access within a proofed training, staging and mission network model.

  5. www.mscoe.org Cloud-Based Simulation Training Objectives - COMMAND POST (CP) individual and collective personnel training, regarding: • CP layout and system familiarization; • collective training for Commander and staff focusing on cross functional/operational planning teams collaboration and team building; • CP mission rehearsal and personnel pre-handover/rotation tasks and activities. - Dismounted soldier and pilot individual and collective training, regarding Tactical Techniques,Tactics and Procedures (TTPs).

  6. www.mscoe.org Immersive Device

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  8. www.mscoe.org Virtual Worlds, Serious Games and social dimension

  9. www.mscoe.org Artificial Intelligence in Computer Generated Forces “The ability of machines to work and think, like the human brain, is called Artificial Intelligence.” “Machine learning is the tendency of machines to learn from data analysis and achieve Artificial Intelligence.” “The technique used for implementing machine learning is Deep learning configures known as deep computers to perform tasks learning.” through experience.

  10. www.mscoe.org The Immersive Training Environment

  11. www.mscoe.org The Immersive Training Environment

  12. www.mscoe.org The Immersive Training Environment - No software downloads needed to access core web-based collaboration, crowdsourcing and training services; - Integration with immersive wireless HMD, haptics and other innovative sensors; - M&S simulation services that are web-based using a 3D web plug-in; - Intuitive Data representation and Visualization; - Embedded interaction with external remote desktop and virtualization technology.

  13. www.mscoe.org The Dismounted Soldier in Mixed Reality Environments

  14. www.mscoe.org Conclusions

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