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ESPORTS A brief history of professional gaming Giovanni Darkik - PowerPoint PPT Presentation

ESPORTS A brief history of professional gaming Giovanni Darkik Viviani What are esports? Are video games really becoming relevant? 1981 -Stanford University 21st Century Rise of global tournaments During 2000 South Korea recognises


  1. ESPORTS A brief history of professional gaming Giovanni Darkik Viviani

  2. What are esports?

  3. Are video games really becoming relevant?

  4. 1981 -Stanford University

  5. 21st Century � Rise of global tournaments

  6. During 2000 South Korea recognises Esports as an o ffj cial sporting event

  7. "Esports Tournament Prize Amounts 1998 ẃ–‚‟ 2014" by Aron Ambrosiani - Own work. Licensed under CC BY-SA 4.0 via Wikimedia Commons - http://commons.wikimedia.org/wiki/ File:Esports_Tournament_Prize_Amounts_1998%E2%80%932014.png#mediaviewer/File:Esports_Tournament_Prize_Amounts_1998%E2%80%932014.png

  8. Free to play

  9. Jönköping - Sweden - 2011 100.000$ Los Angeles - United States - 2012 2.000.000$ Los Angeles - United States - 2013 2.050.000$ Busan - South Korea - 2014 2.130.000$

  10. DOTA 2 - The International 2014 � ~11.000.000$

  11. Professional StarCraft 2 player from South Korea Kim "ViOLet" Dong Hwan recently became the fj rst person from the eSport to obtain a P-1A visa from the American government, his representatives at Cyber Solutions Agency announced. Hwan is not the fj rst professional video game player to receive a P-1A visa. Canadian-based League of Legends player Danny "Shiptur" Le was approved for the visa earlier this year. http://www.polygon.com/2013/12/15/5212798/starcraft-2-player-receives-the-sports- fj rst-us-athlete-visa

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