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Disclaimer The information contained in this presentation is for information purposes only and does not constitute an offer or invitation to sell or the solicitation of an offer or invitation to purchase or subscribe for shares of Asiasoft


  1. Disclaimer  The information contained in this presentation is for information purposes only and does not constitute an offer or invitation to sell or the solicitation of an offer or invitation to purchase or subscribe for shares of Asiasoft Corporation Pcl. (“Asiasoft”) in any jurisdiction nor should it or any part of it form the basis of, or be relied upon in any connection with, any contract or commitment whatsoever.  This presentation may include information which is forward-looking in nature. Forward-looking information involve known and unknown risks, uncertainties and other factors which may impact on the actual outcomes, including economic conditions in the markets in which Asiasoft operates and general achievement of Asiasoft business forecasts, which will cause the actual results, performance or achievements of Asiasoft to differ, perhaps materially, from the results, performance or achievements expressed or implied in this presentation  This presentation has been prepared by Asiasoft. The information in this presentation has not been independently verified. No representation, warranty, express or implied, is made as to, and no reliance should be placed on, the fairness, accuracy, completeness or correctness of the information and opinions in this presentation. None of Asiasoft or any of its agents or advisers, or any of their respective affiliates, advisers or representatives, shall have any liability (in negligence or otherwise) for any loss howsoever arising from any use of this presentation or its contents or otherwise arising in connection with this presentation  This presentation is made, furnished and distributed for information purposes only. No part of this presentation shall be relied upon directly or indirectly for any investment decision-making or for any other purposes  This presentation and all other information, materials or documents provided in connection therewith, shall not, either in whole or in part, be reproduced, redistributed or made available to any other person, save in strict compliance with all applicable laws 1

  2. Agenda Overview Introduction Group Structure Market Overview Financial Highlight FY2015 How & Why to Restructure? 2

  3. Overview Introduction

  4. Portfolio in Year 2015 Mobile 4Games Web-Based 15% 1Games MMO 4% 12Games 44% MOBA 3Games 11% FPS 3Games 11% Casual 4Games 15% Mobile Mobile 4Games 5Games 19% MMO 29% 7Games 33% MOBA 2Games 10% MMO 6Games FPS 35% Casual 3Games 5Games 14% 24% MOBA Casual 3Games 2Games 12 18% 12% Note: some game were served in more than one country

  5. Group Structure

  6. Total 17 companies in AS Group Overseas Domestic Subsidiaries Subsidiaries 1. Asiasoft International Co., Ltd. 1. Asiasoft Online Pte. Ltd. 2. A Capital Co., Ltd. 2. Asiasoft Online Sdn. Bhd. 3. Miryn Innovation 3. CIB Development Sdn. Bhd. 4. Thinkplus Digital Co., Ltd. 4. Level Up!., Inc. 5. Playcyber Games Co., Ltd. 5. PT Asisoft 6. Playpark Co., Ltd. 6. Trilight Cove Enterprises Ltd. 7. Funbox Associates Associates 1. Thaiware Communication Co., Ltd. 1. Playpark Inc. 2. Cybergame Corporation Co., Ltd 2. Pomelo

  7. Domestic Thai Ware TCG 40.00% 30.00% ASI * A Capital Playpark PCG Miryn Thinkplus Funbox ** 99.99% 99.99% 65.00% 60.00% 99.99% 99.99% 99.99% Local Investment Asiasoft Corporation PCL Overseas Investment 11.01% 61.68% 99.99% 100.00% CIB ASI * LUI Pomelo 40.00% 100.00% 100.00% 79.90% 100.00% 100.00% CIB Net Chinesego ASO ASM PTA Playpark Inc. Overseas 60.00% TLC Remark: * Investment in Overseas ** On Liquidation Process

  8. Domestic Subsidiaries ASI - Thaicyber Game * - Thaiware * Funbox A Cap Asiasoft Playpark Miryn Playcyber Thinkplus Game Remark: * Associates Company

  9. Oversea Subsidiaries - Asiasoft Online Pte Ltd. - Pomelo * Singapore - Trilight Cove Vietnam Malaysia Asiasoft - CIB Development. - AS Online Sdn Bhd. Indonesia Philippine - PT Asiasoft - Level Up Inc. - Playpark Inc.* Remark: * Associates Company

  10. Market Overview 18

  11. 19

  12. 20

  13. 21

  14. 22

  15. Online Game Publishers Breakdown by Market No. of Game No. of Publisher Market New 2015 Closed FY 2015 New 2015 Closed FY 2015 23 67 94 1 15 35 Thai 1 0 27 0 0 14 Singapore 10 0 148 0 0 37 Malaysia 64 76 221 1 5 37 Vietnam 1 0 21 1 0 7 Philippines 511 99 143 3 20 130 Total 23 Remark: All games are shown including only PC games, excluding mobile games

  16. Online Game Publishers in Thailand TOTAL: 78 111 Games 129 Games 165 Games 196 Games 158 Games 94 Games Games 27 New Games 34 New Games 44 New Games 61 New Games 75 New Games 23 New Games 47 New Games 5 35 Companies (1 New companies) 4 (15 close company) 49 Companies (9 New 3 companies) (8 close 47 Companies company) 2 (10 New companies) 40 Companies (3 close (11 New 1 company) companies) (3 close 32 Companies company) (5 New companies) (5 close company) 2011 2012 2013 2014 2015 • Only new comers entered the market in 2015; however, there were also 15 companies closed down with total of 35 publishers at the end of 2015.

  17. Thailand Market Overview Online Game by Game Type Asiasoft Leading on MMO & Casual MMO MOBA 22% 22% Other Garena 31% 33% Web 5% FPS 14% Asiasoft Casual 36% 37% 25

  18. Singapore & Malaysia Market Overview Online Game by Game Type Market Share MMORPG Asiasoft 19% Other MOBA 25% 20% 58% Casual 10% Garena 11% FPS Valve 13% 39% Long Tu Zhi 5% 26

  19. Philippine Market Overview Online Game by Game Type Market Share MMORPG Casual 5% Gameclub Other 1% 28% 32% MOBA 58% Asiasoft 15% FPS 36% Garena 25% 27

  20. Vietnam Market Overview Online Game by Game Type Market Share Other Valve 17% MOBA VNG MMORPG 45% 3% 35% 45% VTC 11% FPS Garena 3% Casual 34% 7% 28

  21. Indonesia Market Overview Online Game by Game Type Market Share Other MOBA Lyto MMORPG 8% 8% 4% 13% Garena 41% Casual Kreon 22% 23% FPS 55% Megaxuz 24% 29

  22. Financial Highlight 30

  23. What happened in 2015 Revenue decrease YoY • A few new games launched in 2015 both Domestic and Overseas • Close of unprofitable games over past 12 months • Delays on launching new game in order to have a proper service and convenience to players. • The existing games and new games generate lower revenue Net Profit decreased YoY (excluding one off items) • Net Profit significantly dropped to -114 MB. mainly due to - Revenue dropped on existing and new games, delays of games, but Mobile and Advertising business unit are increasing from last year. - COGS decreased 34% from previous year due to lower cost on Network, Royalty and Employee 38%,34%and 22% respectively. - SG&A increased 1% mainly due to promotion expense. Note: Net Profit excluding one off items

  24. Financial Highlights (Exclude one off items) Revenue COGS Unit: THB mn 29% 34% 1,051.4 962.0 637.0 1,713.0 1,270.0 899.0 2013 2014 2015 2013 2014 2015 Revenue SG&A EBITDA Net Profit 366.3 480.1 63% 448% 1% 157.7 150.7 421.0 416.0 2013 2014 2015 55.5 -20.9 -114.4 2013 2014 2015 2013 2014 2015 32

  25. Financial Highlights (Include one off items) Revenue COGS Unit: THB mn 31% 29% 1,219.0 1,156.9 843.0 1,713.0 1,270.0 899.0 2013 2014 2015 2013 2014 2015 Revenue SG&A EBITDA Net Profit 11% 24% 19% 51.9 259.0 576.7 521.6 480.1 2013 2014 2015 2013 2014 2015 -383.6 -299.5 -475.1 -355.1 2013 2014 2015 33

  26. Balance Sheet Structure Dec 31, 2015 Unit: THB mn 795 Assets 576 Liabilities Equities 219 Unit: THB mn Asset Current Asset 448 576 795 Non-Current Asset 347 LIABILITIES Liabilities Current Liabilities 561 Non-Current Liabilities 15 219 Equity Share Premium 797 EQUITY ASSET Registered Paid-Up 307 Legal Reserve 32 34 Return Earning -907

  27. How & Why to Restructure? How? Why?  Centralization  Lean process  Share Service Model  Cost reduction  Sell  Gain more Market Share  Merge or Transfer  Make Profit  Close Down  Joint Venture  New Game/Service 35

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