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Game Development Essentials: An Introduction Third Edition Chapter 1 Historical Elements how did we get here? Key Chapter Questions What are the significant milestones in the history of electronic game development? Who are game


  1. Game Development Essentials: An Introduction Third Edition

  2. Chapter 1 Historical Elements how did we get here?

  3. Key Chapter Questions ■ What are the significant milestones in the history of electronic game development? ■ Who are game development pioneers , and how did they contribute to the industry? ■ How did the game industry evolve from coin-operated electromechanical and mainframe computer games of the 1960s to the console, personal computer, online, and mobile industries of today? ■ What factors contributed to the video game slump of the early 1980s? ■ Why did certain game companies and titles succeed during game development history — and why did some fail miserably?

  4. Before the Arcades Big Stock Photo Big Stock Photo The first electronic games were played at military bases and universities.

  5. The Arcade Phenomenon Computer Space JN

  6. The Arcade Phenomenon Pong Atari Interactive, Inc.

  7. The Arcade Phenomenon Asteroids Atari Interactive, Inc.

  8. The Arcade Phenomenon Galaxian Namco Bandai Games America Inc.

  9. The Arcade Phenomenon Pac-Man Namco Bandai Games America Inc.

  10. The Arcade Phenomenon Donkey Kong Nintendo Nintendo

  11. The Arcade Phenomenon Tron leighjevans (Photobucket)

  12. The Birth of Console Games Atari VCS/2600 Atari Interactive, Inc.

  13. The Birth of Console Games Mattel Intellivision Mattel, Inc.

  14. The Birth of Console Games ColecoVision Mattel, Inc.

  15. The Video Game Slump & a New Golden Age Nintendo NES Game Boy Nintendo Nintendo

  16. The Video Game Slump & a New Golden Age Sega Sega Master System PlayStation Sega Sony Computer Entertainment America

  17. The Video Game Slump & a New Golden Age The “Big Three” Console Wars PlayStation 2 Xbox Sony Computer Entertainment America Reprinted with permission from Microsoft Corporation GameCube Nintendo

  18. The Personal Computer Revolution Mainframes & Text Adventures Will Crowther Colossal Cave

  19. The Personal Computer Revolution Apple II Apple Computer, Inc.

  20. The Personal Computer Revolution Commodore 64 Commodore Computers

  21. Multiplayer Meets the Online Elite PLATO Atari Interactive, Inc. Spacewar!

  22. Multiplayer Meets the Online Elite MUDs Dr. Richard Bartle MUD1

  23. Multiplayer Meets the Online Elite CompuServe AOL, Inc.

  24. Multiplayer Meets the Online Elite Quantum Link AOL, Inc.

  25. Multiplayer Meets the Online Elite GEnie IDT Corporation

  26. Mobile & Handheld Games Nomadic Culture PlayStation Portable N-Gage Sony Computer Entertainment America Nokia, Inc. Nintendo DS Nokia 6110 Nintendo David Carr (Wikipedia Commons)

  27. Convergence Industry Segments Come Together Xbox 360 Wii PlayStation 3 Reprinted with permission from Microsoft Corporation Nintendo Sony Computer Entertainment America

  28. Convergence Industry Segments Come Together 3DS iPad PS Vita Nintendo Apple iPhone Sony Computer Entertainment America Galaxy S2 Apple Samsung

  29. Summary ■ Before the Arcades ■ The Arcade Phenomenon ■ The Birth of Console Games ■ The Video Game Slump & a New Golden Age ■ The Personal Computer Revolution ■ Multiplayer Meets the Online Elite ■ Mobile & Handheld Games: Nomadic Culture ■ Convergence: Industry Segments Come Together ■ Into the Future

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