ARSV Augmented Reality Speakers View University of Applied Sciences Augsburg Interac2on Engineering WS19/20 Prof. Dr. Michael Kipp Simon Geier Jan Niklas Schlich2ng
Motivation
Related work • Hyrskykari, Istance, Vickers: Gaze gestures or dwell-based interac2on? • Tönnis, Plavšić: Survey and Classifica2on of Head-Up Display Presenta2on Principles
Concept A novel way of presen.ng , allowing the speaker to present freely without looking at a screen or using a keyboard or clicker to change slides.
Concept Layout Timer Notes Current slide Next slide
Concept Layout Variation 1 Spa.al Audience • Elements fixed in space • Located in depth of the room • Elements can be emphasized
Concept Layout Variation 2 Head-Up-Display (HUD) Audience • Elements linked to user • Moved alongside sight of user • Elements can’t be emphasized
Concept Interactions Slide changing Previous Slide Next Slide
Concept Interactions Emphasizing (Spa.al layout) • Moves elements towards user • Triggered by dwell-based focus onto green area • Reset if focus outside element
Technical Realisation
User Tests Setting 7 Par2cipants (20 - 30 yo) 2 Presenta2ons (Augsburg + University) 2 Layouts 2 Ques2onnaires (Speaker + Audience)
User Tests Results Layout rating 5 4,5 4 3,5 3 2,5 2 1,5 2,14 2,00 4,00 3,00 1 Audience focus Readability Positioning Decisional rating
User Tests Results Slide control 5 Prefer ARSV 4 3 3 4 2 no yes 2,71 3,29 1 Slide triggering Slide transi2on
User Tests Results Perceived focus onto audience per speaker 1,25 1 0,75 0,5 Perceived focus 0,25 0 1 2 3 4 5 6 7 -0,25 -0,5 -0,75 -1 -1,25 Spatial HUD
Conclusion Summary + Posi2oning of elements - Readability and focus on audience • Slide control
Conclusion Future work Merge of Layouts HoloLens 2 • Avoiding overlay of the main focal point • Wider field of view • Gaze Tracking • Combina2on of perceiving slide transi2ons while performing head- driven control gestures and emphasizing elements (Notes)
Live Demo
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