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An Examination of Routing Algorithms for Parallel Computing Environments By James Kurtz Luis Martinez Network Topology Types Irregular Regular Irregular Irregular Conforms to some sort of regular graph standard, or definable


  1. An Examination of Routing Algorithms for Parallel Computing Environments By James Kurtz Luis Martinez

  2. Network Topology Types Irregular Regular Irregular Irregular � Conforms to some sort of “regular graph standard”, or definable shape:

  3. Network Topology Types Regular Irregular Irregular Irregular � Conforms to some sort of “regular graph standard”, or definable shape: � Ex: Cubes

  4. Network Topology Types Regular Irregular Irregular Irregular � Conforms to some sort of “regular graph standard”, or definable shape: � Ex: Torus (Ring)

  5. Network Topology Types Regular Irregular Irregular Irregular � Conforms to some sort of “regular graph standard”, or definable shape: � Ex: Meshes

  6. Network Topology Types Regular Regular Regular Irregular Conforms to some � Conforms to some Conforms to some � Don’t. � � sort of “regular sort of “regular sort of “regular � Best example is the graph standard”, or graph standard”, or graph standard”, or Internet definable shape: definable shape: definable shape:

  7. Routing Algorithms for Regular and Irregular Topologies I’m going to take a look at some algorithms designed for regular networks James will later show you some algorithms for irregular networks Yes, I had to make this slide, otherwise I’d forget to say that

  8. Detour-NF Described by Yoshinaga in his 2003 paper “ Design and Evaluation of a Fault- Tolerant Adaptive Router for Parallel Computers ” A fault-tolerant algorithm designed for a fault- tolerant router of their design. They don’t like faults. Did they mention fault-tolerance yet?

  9. Detour-NF They wanted a system which allowed them to switch their routing modes between deterministic and adaptive � They also wanted to further expand the adaptive functionality to include both minimal and non- minimal routing � The reason to include both is that minimal routing doesn’t support fault-tolerance (take a drink!) � Non-minimal routing can easily emulate minimal routing once implemented

  10. Detour-NF Takes an already existing fully-adaptive algorithm � Adds one or more VC’s (in addition to any it may already use) to any existing channels � Treated as non-minimal channels � Adds a function, R, which details how to use the VC’s

  11. Detour-NF � The original algorithm and R are combined � The combined algorithm favors paths chosen by the original, but � Misroutes a message to one of the new VC’s if there is an unavoidable block in the channel � Fault-tolerance! (seriously, I close my eyes, I see that term…)

  12. Routing in Detour-NF If a channel is blocked for whatever reason, the algorithm forces it to take a turn in the “negative” direction � Followed by whatever turns are necessary to leapfrog the compromised channel in question � “Positive” direction turns as the first step in a leap frog are not allowed

  13. Routing in Detour-NF Unintended consequence: � If the path is blocked by a faulty channel at its last turn, the path becomes unnecessarily long, since it cannot begin a leapfrog with a positive turn. � Solution: Allow 180 degree turns

  14. Detour-NF Analysis The hardware router they designed to implement this algorithm is more expensive � 29% increase in FlipFlops compared to other routers (dimension-order, Duato’s Protocol) Other routers can be faster But the other routers compared, such as Duato’s Protocol, aren’t fault-tolerant

  15. Odd-Even Turn Model Ge-Ming Chiu of the IEEE Computer Society Can be both an element of a larger algorithm, or its own algorithm Used to determine what kinds of turns a message can make in its travels Avoids deadlock � Doesn’t use Virtual Channels

  16. Odd-Even Turn Model Most deadlock-avoiding, non-VC algorithms accomplish their goal by prohibiting certain kinds turns altogether, closely controlling them, or limiting their numbers Chiu says this results in an uneven efficiency across a regular mesh His turning model seeks to limit the limits � Specifically it prohibits only specific turns at specific places, but otherwise, the message is free to turn however it wants

  17. Odd-Even Turn Model Picture a mesh NORTH network � Label the top North EAST � The left West, right East WEST � The Bottom South SOUTH

  18. Odd-Even Turn Model Define a turn, NW, on node NORTH X such that the message is � Traveling in a northern direction, turns at X, and EAST heads in a western direction WEST SOUTH

  19. Odd-Even Turn Model Now number the rows NORTH 0 2 1 and columns on the 0 grid, starting from 0 EAST 1 WEST 2 SOUTH

  20. Odd-Even Turn Model NORTH Now the rules: 0 2 1 � Rule 1. Any packet is not 0 allowed to take an EN turn at any nodes located EAST in an even column, and it 1 is not allowed to take an NW turn at any nodes WEST located in an odd column. 2 SOUTH

  21. Odd-Even Turn Model NORTH Now the rules: 0 2 1 � Rule 2. Any packet is not 0 allowed to take an ES turn at any nodes located EAST in an even column, and it 1 is not allowed to take an SW turn at any nodes WEST located in an odd column 2 SOUTH

  22. Odd-Even Turn Model NORTH Now the rules: 0 2 1 � What does this mean? 0 � The tell-tale cycle of a deadlock is prevented by EAST never letting the eastern- 1 most side of that cycle form WEST 2 SOUTH

  23. Odd-Even Turn Model NORTH Now the rules: 0 2 1 � What does this mean? 0 � 180-degree turns however cannot be allowed. EAST 1 WEST 2 SOUTH

  24. Odd-Even Turn Model Analysis An algorithm formed from the Odd- Even Turn Model performed well under high-traffic situations The xy algorithm performed best under most situations, but its un-evenness caused fluctuations in network performance.

  25. Odd-Even Turn Model Analysis Pros: � Easy scalability. It can be applied to a regular mesh of most any large size. � Larger more expensive parallel systems � Can easily be incorporated into other dead-lock free algorithms. � Since it’s not dependant on VC’s, it may even form the basis of a VC-defining algorithm that may be used by another VC-based routing algorithm (such as R in Detour-NF perhaps)

  26. Virtual Channel Used to divide network into sub- networks This sub-network is virtual network Creates shorter path hops Avoid deadlock

  27. No Virtual Channel Algorithms Low port first Random Sancho’s Low virtual-channel first

  28. Up* /Down* (Sancho’s) Avoids network congestion Labels paths Remove path with largest counter Continues until one path remains

  29. Virtual Channel Algorithms Previous Algorithms High virtual-channel first High physical-channel first Low virtual-channel first Low physical-channel first

  30. Virtual Channel Cont. Descending Layers network (DL) � Divide into sub networks All variations on Sancho’s algorithm Counters based on virtual channels Better at avoiding network congestion

  31. Performance High virtual channel first had a increase in throughput over low port first of 92% All DL routing algorithms were better than Up* /Down* routing algorithms

  32. Test Results

  33. Test Results Cont.

  34. Questions?

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